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Use returntomenu(timetrials) instead of returnmenu in timetrialcomplete3

This fixes a corner case where using gamestate 82 from the editor would
put you in a softlock because it would return to the editor settings
menu, which only functions in EDITORMODE and results in a softlock in
TITLEMODE.
This commit is contained in:
Misa 2020-06-25 16:22:58 -07:00 committed by Ethan Lee
parent 9804fbc383
commit 1cbecdda86

View file

@ -1372,7 +1372,7 @@ void menuactionpress()
//back
music.playef(11);
music.play(6);
game.returnmenu();
game.returntomenu(Menu::timetrials);
map.nexttowercolour();
break;
case 1: