1
0
Fork 0
mirror of https://github.com/TerryCavanagh/VVVVVV.git synced 2024-09-29 17:57:23 +02:00

Render.cpp: make gamerender translatable

This mainly adds loc::gettext calls.

This commit is part of rewritten history of the localization branch.
The original (unsquashed) commit history can be found here:
https://github.com/Dav999-v/VVVVVV/tree/localization-orig
This commit is contained in:
Dav999-v 2022-12-31 01:13:10 +01:00 committed by Misa Elizabeth Kai
parent 0c9b54f819
commit 17c11f7e6c

View file

@ -1842,10 +1842,12 @@ void gamerender(void)
&& game.showingametimer && game.showingametimer
&& !roomname_translator::enabled) && !roomname_translator::enabled)
{ {
const char* tempstring = loc::gettext("TIME:");
int label_len = graphics.len(tempstring);
graphics.bprint(6, 6, tempstring, 255,255,255);
char buffer[SCREEN_WIDTH_CHARS + 1]; char buffer[SCREEN_WIDTH_CHARS + 1];
graphics.bprint(6, 6, "TIME:", 255,255,255);
game.timestringcenti(buffer, sizeof(buffer)); game.timestringcenti(buffer, sizeof(buffer));
graphics.bprint(46, 6, buffer, 196, 196, 196); graphics.bprint(6+label_len, 6, buffer, 196, 196, 196);
} }
bool force_roomname_hidden = false; bool force_roomname_hidden = false;
@ -1887,7 +1889,7 @@ void gamerender(void)
if(map.custommode && !map.custommodeforreal && !game.advancetext){ if(map.custommode && !map.custommodeforreal && !game.advancetext){
//Return to level editor //Return to level editor
int alpha = graphics.lerp(ed.oldreturneditoralpha, ed.returneditoralpha); int alpha = graphics.lerp(ed.oldreturneditoralpha, ed.returneditoralpha);
graphics.bprintalpha(5, 5, "[Press ENTER to return to editor]", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), alpha, false); graphics.bprintalpha(5, 5, loc::gettext("[Press ENTER to return to editor]"), 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), alpha, false);
} }
#endif #endif
@ -1899,11 +1901,11 @@ void gamerender(void)
graphics.drawgui(); graphics.drawgui();
if (graphics.flipmode) if (graphics.flipmode)
{ {
if (game.advancetext) graphics.bprint(5, 228, "- Press ACTION to advance text -", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true); if (game.advancetext) graphics.bprint(5, 228, loc::gettext("- Press ACTION to advance text -"), 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true);
} }
else else
{ {
if (game.advancetext) graphics.bprint(5, 5, "- Press ACTION to advance text -", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true); if (game.advancetext) graphics.bprint(5, 5, loc::gettext("- Press ACTION to advance text -"), 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true);
} }
if (game.readytotele > 100 || game.oldreadytotele > 100) if (game.readytotele > 100 || game.oldreadytotele > 100)
@ -1931,49 +1933,51 @@ void gamerender(void)
if (game.swnmessage == 0) if (game.swnmessage == 0)
{ {
std::string tempstring = help.timestring(game.swntimer); std::string tempstring = help.timestring(game.swntimer);
graphics.bprint( 10, 10, "Current Time", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), false); graphics.bprint( 10, 10, loc::gettext("Current Time"), 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), false);
graphics.bigbprint( 25, 24, tempstring, 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), false, 2); graphics.bigbprint( 25, 24, tempstring, 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), false, 2);
tempstring = help.timestring(game.swnrecord); tempstring = help.timestring(game.swnrecord);
graphics.bprint( 240, 10, "Best Time", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), false); const char* besttimelabel = loc::gettext("Best Time");
graphics.bprint( 320-graphics.len(besttimelabel)-8, 10, besttimelabel, 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), false);
graphics.bigbrprint( 300, 24, tempstring, 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), false, 2); graphics.bigbrprint( 300, 24, tempstring, 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), false, 2);
switch(game.swnbestrank) switch(game.swnbestrank)
{ {
case 0: case 0:
graphics.bprint( -1, 204, "Next Trophy at 5 seconds", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true); graphics.PrintWrap( -1, 204, loc::gettext("Next Trophy at 5 seconds"), 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true);
break; break;
case 1: case 1:
graphics.bprint( -1, 204, "Next Trophy at 10 seconds", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true); graphics.PrintWrap( -1, 204, loc::gettext("Next Trophy at 10 seconds"), 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true);
break; break;
case 2: case 2:
graphics.bprint( -1, 204, "Next Trophy at 15 seconds", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true); graphics.PrintWrap( -1, 204, loc::gettext("Next Trophy at 15 seconds"), 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true);
break; break;
case 3: case 3:
graphics.bprint( -1, 204, "Next Trophy at 20 seconds", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true); graphics.PrintWrap( -1, 204, loc::gettext("Next Trophy at 20 seconds"), 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true);
break; break;
case 4: case 4:
graphics.bprint( -1, 204, "Next Trophy at 30 seconds", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true); graphics.PrintWrap( -1, 204, loc::gettext("Next Trophy at 30 seconds"), 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true);
break; break;
case 5: case 5:
graphics.bprint( -1, 204, "Next Trophy at 1 minute", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true); graphics.PrintWrap( -1, 204, loc::gettext("Next Trophy at 1 minute"), 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true);
break; break;
case 6: case 6:
graphics.bprint( -1, 204, "All Trophies collected!", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true); graphics.Print( -1, 204, loc::gettext("All Trophies collected!"), 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true);
break; break;
} }
} }
else if (game.swnmessage == 1) else if (game.swnmessage == 1)
{ {
std::string tempstring = help.timestring(game.swntimer); std::string tempstring = help.timestring(game.swntimer);
graphics.bprint( 10, 10, "Current Time", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), false); graphics.bprint( 10, 10, loc::gettext("Current Time"), 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), false);
graphics.bigbprint( 25, 24, tempstring, 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), false, 2); graphics.bigbprint( 25, 24, tempstring, 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), false, 2);
tempstring = help.timestring(game.swnrecord); tempstring = help.timestring(game.swnrecord);
if (int(game.deathseq / 5) % 2 == 1) if (int(game.deathseq / 5) % 2 == 1)
{ {
graphics.bprint( 240, 10, "Best Time", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), false); const char* besttimelabel = loc::gettext("Best Time");
graphics.bprint( 320-graphics.len(besttimelabel)-8, 10, besttimelabel, 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), false);
graphics.bigbrprint( 300, 24, tempstring, 128 - (help.glow), 220 - (help.glow), 128 - (help.glow / 2), false, 2); graphics.bigbrprint( 300, 24, tempstring, 128 - (help.glow), 220 - (help.glow), 128 - (help.glow / 2), false, 2);
graphics.bigbprint( -1, 200, "New Record!", 128 - (help.glow), 220 - (help.glow), 128 - (help.glow / 2), true, 2); graphics.bigbprint( -1, 200, loc::gettext("New Record!"), 128 - (help.glow), 220 - (help.glow), 128 - (help.glow / 2), true, 2);
} }
} }
else if (game.swnmessage >= 2) else if (game.swnmessage >= 2)
@ -1981,19 +1985,20 @@ void gamerender(void)
game.swnmessage--; game.swnmessage--;
if (game.swnmessage == 2) game.swnmessage = 0; if (game.swnmessage == 2) game.swnmessage = 0;
std::string tempstring = help.timestring(game.swntimer); std::string tempstring = help.timestring(game.swntimer);
graphics.bprint( 10, 10, "Current Time", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), false); graphics.bprint( 10, 10, loc::gettext("Current Time"), 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), false);
graphics.bigbprint( 25, 24, tempstring, 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), false, 2); graphics.bigbprint( 25, 24, tempstring, 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), false, 2);
tempstring = help.timestring(game.swnrecord); tempstring = help.timestring(game.swnrecord);
graphics.bprint( 240, 10, "Best Time", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), false); const char* besttimelabel = loc::gettext("Best Time");
graphics.bprint( 320-graphics.len(besttimelabel)-8, 10, besttimelabel, 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), false);
graphics.bigbrprint( 300, 24, tempstring, 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), false, 2); graphics.bigbrprint( 300, 24, tempstring, 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), false, 2);
if (int(game.swnmessage / 5) % 2 == 1) if (int(game.swnmessage / 5) % 2 == 1)
{ {
graphics.bigbprint( -1, 200, "New Trophy!", 220 - (help.glow), 128 - (help.glow), 128 - (help.glow / 2), true, 2); graphics.bigbprint( -1, 200, loc::gettext("New Trophy!"), 220 - (help.glow), 128 - (help.glow), 128 - (help.glow / 2), true, 2);
} }
} }
graphics.bprint( 20, 228, "[Press ENTER to stop]", 160 - (help.glow/2), 160 - (help.glow/2), 160 - (help.glow/2), true); graphics.bprint( 20, 228, loc::gettext("[Press ENTER to stop]"), 160 - (help.glow/2), 160 - (help.glow/2), 160 - (help.glow/2), true);
} }
else if(game.swngame==2) else if(game.swngame==2)
{ {
@ -2011,24 +2016,24 @@ void gamerender(void)
y1 = 10; y1 = 10;
y2 = 30; y2 = 30;
} }
graphics.bigbprint( -1, y1, "Survive for", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true, 2); graphics.bigbprint( -1, y1, loc::gettext("Survive for"), 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true, 2);
graphics.bigbprint( -1, y2, "60 seconds!", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true, 2); graphics.bigbprint( -1, y2, loc::gettext("60 seconds!"), 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true, 2);
} }
} }
else if(game.swngame==7) else if(game.swngame==7)
{ {
if (game.swndelay >= 60) if (game.swndelay >= 60)
{ {
graphics.bigbprint( -1, 20, "SUPER GRAVITRON", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true, 2); graphics.bigbprint( -1, 20, loc::gettext("SUPER GRAVITRON"), 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true, 2);
std::string tempstring = help.timestring(game.swnrecord); std::string tempstring = help.timestring(game.swnrecord);
graphics.bprint( 240, 190, "Best Time", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true); graphics.bprint( 240, 190, loc::gettext("Best Time"), 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true);
graphics.bigbrprint( 300, 205, tempstring, 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true, 2); graphics.bigbrprint( 300, 205, tempstring, 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true, 2);
} }
else if (int(game.swndelay / 10) % 2 == 1) else if (int(game.swndelay / 10) % 2 == 1)
{ {
graphics.bigbprint( -1, 20, "SUPER GRAVITRON", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true, 2); graphics.bigbprint( -1, 20, loc::gettext("SUPER GRAVITRON"), 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true, 2);
graphics.bigbprint( -1, 200, "GO!", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true, 3); graphics.bigbprint( -1, 200, loc::gettext("GO!"), 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true, 3);
} }
} }
} }
@ -2040,7 +2045,7 @@ void gamerender(void)
{ {
if (game.timetrialcountdown < 30) if (game.timetrialcountdown < 30)
{ {
if (int(game.timetrialcountdown / 4) % 2 == 0) graphics.bigbprint( -1, 100, "Go!", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true, 4); if (int(game.timetrialcountdown / 4) % 2 == 0) graphics.bigbprint( -1, 100, loc::gettext("Go!"), 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true, 4);
} }
else if (game.timetrialcountdown < 60) else if (game.timetrialcountdown < 60)
{ {
@ -2061,43 +2066,57 @@ void gamerender(void)
game.timestringcenti(buffer, sizeof(buffer)); game.timestringcenti(buffer, sizeof(buffer));
//Draw OSD stuff //Draw OSD stuff
graphics.bprint(6, 18, "TIME :", 255,255,255); const char* tempstring = loc::gettext("TIME:");
graphics.bprint(6, 30, "DEATH:", 255, 255, 255); int label_len = graphics.len(tempstring);
graphics.bprint(6, 42, "SHINY:", 255,255,255); graphics.bprint(6, 18, tempstring, 255,255,255);
tempstring = loc::gettext("DEATH:");
label_len = SDL_max(label_len, graphics.len(tempstring));
graphics.bprint(6, 30, tempstring, 255, 255, 255);
tempstring = loc::gettext("SHINY:");
label_len = SDL_max(label_len, graphics.len(tempstring));
graphics.bprint(6, 42, tempstring, 255,255,255);
if(game.timetrialparlost) if(game.timetrialparlost)
{ {
graphics.bprint(56, 18, buffer, 196, 80, 80); graphics.bprint(8+label_len, 18, buffer, 196, 80, 80);
} }
else else
{ {
graphics.bprint(56, 18, buffer, 196, 196, 196); graphics.bprint(8+label_len, 18, buffer, 196, 196, 196);
} }
if(game.deathcounts>0) if(game.deathcounts>0)
{ {
graphics.bprint(56, 30,help.String(game.deathcounts), 196, 80, 80); graphics.bprint(8+label_len, 30,help.String(game.deathcounts), 196, 80, 80);
} }
else else
{ {
graphics.bprint(56, 30,help.String(game.deathcounts), 196, 196, 196); graphics.bprint(8+label_len, 30,help.String(game.deathcounts), 196, 196, 196);
} }
vformat_buf(
buffer, sizeof(buffer),
loc::gettext("{n_trinkets} of {max_trinkets}"),
"n_trinkets:int, max_trinkets:int",
game.trinkets(), game.timetrialshinytarget
);
if(game.trinkets()<game.timetrialshinytarget) if(game.trinkets()<game.timetrialshinytarget)
{ {
graphics.bprint(56, 42,help.String(game.trinkets()) + " of " +help.String(game.timetrialshinytarget), 196, 80, 80); graphics.bprint(8+label_len, 42, buffer, 196, 80, 80);
} }
else else
{ {
graphics.bprint(56, 42,help.String(game.trinkets()) + " of " +help.String(game.timetrialshinytarget), 196, 196, 196); graphics.bprint(8+label_len, 42, buffer, 196, 196, 196);
} }
tempstring = loc::gettext("PAR TIME:");
label_len = graphics.len(tempstring)+8;
if(game.timetrialparlost) if(game.timetrialparlost)
{ {
graphics.bprint(195, 214, "PAR TIME:", 80, 80, 80); graphics.bprint(275-label_len, 214, tempstring, 80, 80, 80);
graphics.bprint(275, 214, game.timetstring(game.timetrialpar), 80, 80, 80); graphics.bprint(275, 214, game.timetstring(game.timetrialpar), 80, 80, 80);
} }
else else
{ {
graphics.bprint(195, 214, "PAR TIME:", 255, 255, 255); graphics.bprint(275-label_len, 214, tempstring, 255, 255, 255);
graphics.bprint(275, 214, game.timetstring(game.timetrialpar), 196, 196, 196); graphics.bprint(275, 214, game.timetstring(game.timetrialpar), 196, 196, 196);
} }
} }
@ -2121,7 +2140,7 @@ void gamerender(void)
} }
else else
{ {
graphics.drawtextbox(game.activity_x + 16, game.activity_y + 4, 36, 3, game.activity_r*act_alpha, game.activity_g*act_alpha, game.activity_b*act_alpha); graphics.drawtextbox(game.activity_x + 4, game.activity_y + 4, 39, 3, game.activity_r*act_alpha, game.activity_g*act_alpha, game.activity_b*act_alpha);
graphics.Print(centered_x + game.activity_x, game.activity_y + 12, final_string, game.activity_r*act_alpha, game.activity_g*act_alpha, game.activity_b*act_alpha); graphics.Print(centered_x + game.activity_x, game.activity_y + 12, final_string, game.activity_r*act_alpha, game.activity_g*act_alpha, game.activity_b*act_alpha);
} }
} }