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Fix mute button not working at all
Whoops, looks like I forgot to test that I didn't break the mute button completely in my previous pull request.
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@ -481,7 +481,7 @@ int main(int argc, char *argv[])
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}
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//Mute button
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if (key.isDown(KEYBOARD_m) && game.mutebutton<=0 && !ed.textentry && !key.textentrymode)
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if (key.isDown(KEYBOARD_m) && game.mutebutton<=0 && !ed.textentry && ed.scripthelppage != 1)
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{
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game.mutebutton = 8;
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if (game.muted)
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