mirror of
https://github.com/TerryCavanagh/VVVVVV.git
synced 2024-12-22 17:49:43 +01:00
Add warp background as general information
This commit is contained in:
parent
f7ca850017
commit
0804f2d0c0
1 changed files with 2 additions and 0 deletions
|
@ -1,6 +1,7 @@
|
||||||
#include "LevelDebugger.h"
|
#include "LevelDebugger.h"
|
||||||
|
|
||||||
#include "Constants.h"
|
#include "Constants.h"
|
||||||
|
#include "CustomLevels.h"
|
||||||
#include "Entity.h"
|
#include "Entity.h"
|
||||||
#include "Font.h"
|
#include "Font.h"
|
||||||
#include "Graphics.h"
|
#include "Graphics.h"
|
||||||
|
@ -345,6 +346,7 @@ namespace level_debugger
|
||||||
line++;
|
line++;
|
||||||
|
|
||||||
render_info(line++, "AEM Target", help.String(script.i));
|
render_info(line++, "AEM Target", help.String(script.i));
|
||||||
|
render_info(line++, "Warp Background", help.String(cl.getroomprop(game.roomx % 100, game.roomy % 100)->warpdir));
|
||||||
|
|
||||||
line++;
|
line++;
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue