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Fix M&P builds failing

This commit is contained in:
NyakoFox 2024-04-11 12:41:57 -03:00
parent d54af27e9a
commit 07dfb6e313

View file

@ -6808,8 +6808,8 @@ void Game::createmenu( enum Menu::MenuName t, bool samemenu/*= false*/ )
break;
case Menu::gameplayoptions:
{
#if !defined(MAKEANDPLAY)
int offset = 0;
#if !defined(MAKEANDPLAY)
if (ingame_titlemode && unlock[Unlock_FLIPMODE])
#endif
{