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SDL_Init after FILESYSTEM_init, for gamecontrollerdb.txt
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1 changed files with 7 additions and 7 deletions
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@ -46,13 +46,6 @@ entityclass obj;
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int main(int argc, char *argv[])
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{
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SDL_Init(
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SDL_INIT_VIDEO |
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SDL_INIT_AUDIO |
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SDL_INIT_JOYSTICK |
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SDL_INIT_GAMECONTROLLER
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);
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char* baseDir = NULL;
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char* assetsPath = NULL;
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@ -74,6 +67,13 @@ int main(int argc, char *argv[])
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return 1;
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}
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SDL_Init(
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SDL_INIT_VIDEO |
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SDL_INIT_AUDIO |
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SDL_INIT_JOYSTICK |
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SDL_INIT_GAMECONTROLLER
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);
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NETWORK_init();
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Screen gameScreen;
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