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Allow placing warp token destination in walls

Staying consistent with how entities can now be placed in walls, the
warp token destination should follow this as well.
This commit is contained in:
AllyTally 2023-03-09 16:11:11 -04:00 committed by Misa Elizabeth Kai
parent 08084e5a97
commit 045ce3a0fc

View file

@ -2988,16 +2988,13 @@ void editorinput(void)
{
if (ed.lclickdelay == 0)
{
if (ed.free(ed.tilex, ed.tiley) == 0)
{
customentities[ed.warp_token_entity].p1 = ed.tilex + (ed.levx * 40);
customentities[ed.warp_token_entity].p2 = ed.tiley + (ed.levy * 30);
customentities[ed.warp_token_entity].p1 = ed.tilex + (ed.levx * 40);
customentities[ed.warp_token_entity].p2 = ed.tiley + (ed.levy * 30);
ed.substate = EditorSubState_MAIN;
ed.substate = EditorSubState_MAIN;
ed.warp_token_entity = -1;
ed.lclickdelay = 1;
}
ed.warp_token_entity = -1;
ed.lclickdelay = 1;
}
}
else