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Fix minor visual issue in int1yellow_5
Originally the changedir command was used here, making Vitellary look left and then immediately snap back to looking right. Now the changeai command is used instead to make him actually look left, and then look back to the right on his last textbox.
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1 changed files with 2 additions and 4 deletions
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@ -2724,7 +2724,7 @@ bool scriptclass::load(const std::string& name)
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"speak_active",
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"squeak(yellow)",
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"changedir(yellow,0)",
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"changeai(yellow,faceleft)", // changedir(yellow,0) doesn't work
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"text(yellow,0,0,3)",
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"We shouldn't really be able",
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"to move between dimensions",
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@ -2733,7 +2733,6 @@ bool scriptclass::load(const std::string& name)
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"speak_active",
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"squeak(yellow)",
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"changedir(yellow,0)",
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"text(yellow,0,0,2)",
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"Maybe this isn't a proper",
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"dimension at all?",
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@ -2741,7 +2740,6 @@ bool scriptclass::load(const std::string& name)
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"speak_active",
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"squeak(yellow)",
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"changedir(yellow,0)",
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"text(yellow,0,0,4)",
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"Maybe it's some kind of",
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"polar dimension? Something",
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@ -2751,7 +2749,7 @@ bool scriptclass::load(const std::string& name)
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"speak_active",
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"squeak(yellow)",
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"changedir(yellow,1)",
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"changeai(yellow,0)", // Make him face right again
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"text(yellow,0,0,2)",
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"I can't wait to get back to the",
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"ship. I have a lot of tests to run!",
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