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VVVVVV/tools/editors/Lab Map Editor/maps/lab/x54y50.txt

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case rn(54,50):
tmap = new Array();
tmap.push("444,444,444,444,444,444,444,444,444,285,283,283,283,284,444,444,444,444,444,444,444,444,444,444,444,444,285,283,283,283,284,444,444,444,444,444,444,444,444,444");
tmap.push("66,66,66,66,66,66,66,66,66,443,285,283,284,445,66,66,66,66,66,66,66,66,66,66,66,66,443,285,283,284,445,66,66,66,66,66,66,66,66,66");
tmap.push("0,0,0,0,0,0,0,0,0,54,403,283,405,53,0,0,0,0,0,0,0,0,0,0,0,0,54,403,283,405,53,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,54,403,283,405,53,0,0,0,0,0,0,0,0,0,0,0,0,54,403,283,405,53,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,54,403,283,405,53,0,0,0,0,0,0,0,0,0,0,0,0,54,403,283,405,53,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,54,443,359,445,53,0,0,0,0,0,0,0,0,0,0,0,0,54,403,283,405,53,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,66,473,66,0,0,0,0,0,0,0,0,0,0,0,0,0,54,403,283,405,53,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,66,0,0,0,0,0,0,0,0,0,0,0,0,0,0,54,403,283,405,53,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,54,403,283,405,53,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,54,403,283,405,53,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,54,403,283,405,53,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,54,403,283,405,53,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,54,403,283,405,53,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,54,403,283,405,53,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,54,403,283,405,53,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,54,403,283,405,53,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,54,403,283,405,53,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,54,403,283,405,53,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,54,403,283,405,53,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,54,403,283,405,53,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,54,403,283,405,53,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,54,403,283,405,53,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,54,403,283,405,53,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,54,403,283,405,53,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,65,0,0,0,0,0,0,0,0,0,0,0,0,0,0,54,403,283,405,53,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,65,393,65,0,0,0,0,0,0,0,0,0,0,0,0,0,54,403,283,405,53,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,54,363,353,365,53,0,0,0,0,0,0,0,0,0,0,0,0,54,403,283,405,53,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,54,403,283,405,53,0,0,0,0,0,0,0,0,0,0,0,0,54,403,283,405,53,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,54,403,283,405,53,0,0,0,0,0,0,0,0,0,0,0,0,54,403,283,405,53,0,0,0,0,0,0,0,0,0");
obj.createentity(game, -8, 28, 11, 80); // (horizontal gravity line)
obj.createentity(game, 112, 28, 11, 96); // (horizontal gravity line)
obj.createentity(game, 248, 28, 11, 80); // (horizontal gravity line)
rcol=1;
break;