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VVVVVV/desktop_version/src/Input.h

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2020-01-01 21:29:24 +01:00
#ifndef INPUT_H
#define INPUT_H
#include "KeyPoll.h"
#include "Graphics.h"
#include "Game.h"
#include "Entity.h"
#include "UtilityClass.h"
#include "Music.h"
#include "Map.h"
void titleinput(KeyPoll& key, Graphics& dwgfx, mapclass& map, Game& game,
entityclass& obj, UtilityClass& help, musicclass& music);
void gameinput(KeyPoll& key, Graphics& dwgfx, Game& game, mapclass& map,
entityclass& obj, UtilityClass& help, musicclass& music);
void mapinput(KeyPoll& key, Graphics& dwgfx, Game& game, mapclass& map,
entityclass& obj, UtilityClass& help, musicclass& music);
void teleporterinput(KeyPoll& key, Graphics& dwgfx, Game& game, mapclass& map,
entityclass& obj, UtilityClass& help, musicclass& music);
void gamecompleteinput(KeyPoll& key, Graphics& dwgfx, Game& game, mapclass& map,
entityclass& obj, UtilityClass& help, musicclass& music);
void gamecompleteinput2(KeyPoll& key, Graphics& dwgfx, Game& game, mapclass& map,
entityclass& obj, UtilityClass& help, musicclass& music);
#endif /* INPUT_H */