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VVVVVV/tools/editors/World Mapping Editor/maps/warp/x52y52.txt

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case rn(52,52):
tmap = new Array();
tmap.push("95,95,95,95,95,217,7,7,7,7,7,7,215,95,95,95,95,217,215,95,95,217,215,95,95,95,95,217,7,7,7,7,7,7,215,95,95,95,95,95");
tmap.push("256,256,256,256,256,257,0,0,0,0,0,0,255,256,256,256,256,257,215,95,95,217,255,256,256,256,256,257,0,0,0,0,0,0,255,256,256,256,256,256");
tmap.push("7,7,7,7,7,7,0,0,0,0,0,0,7,7,7,7,7,7,215,95,95,217,7,7,7,7,7,7,0,0,0,0,0,0,7,7,7,7,7,7");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,215,95,95,217,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,215,95,95,217,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,215,95,95,217,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,215,95,95,217,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("176,176,176,176,177,0,0,0,0,0,0,0,0,0,0,0,0,0,215,95,95,217,0,0,0,0,0,0,0,0,0,0,0,0,0,175,177,175,176,176");
tmap.push("256,256,256,256,257,0,0,0,0,0,0,0,0,0,0,0,0,0,255,256,256,257,0,0,0,0,0,0,0,0,0,0,0,0,0,215,217,255,256,256");
tmap.push("0,0,175,176,177,0,0,0,0,0,0,0,175,176,176,176,176,176,176,176,176,176,176,176,176,176,177,0,0,0,0,0,0,0,0,215,217,0,0,0");
tmap.push("0,0,215,95,217,0,0,0,0,0,0,0,215,95,95,95,95,95,95,95,95,95,95,95,95,95,217,0,0,0,0,0,0,0,0,215,217,0,0,0");
tmap.push("0,0,255,256,257,0,0,0,0,0,0,0,215,95,95,95,95,95,95,95,95,95,95,95,95,95,217,0,0,0,0,0,0,0,0,215,217,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,255,256,256,256,256,256,256,256,256,256,256,256,256,256,257,0,0,0,0,0,0,0,0,215,217,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,175,177,0,0,175,177,0,0,0,0,175,176,176,176,177,0,0,0,0,0,0,0,0,215,217,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,215,217,0,0,215,217,0,0,0,0,215,95,95,95,217,0,0,0,0,0,0,0,0,215,217,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,215,217,0,0,215,217,0,0,0,0,215,95,95,95,217,0,0,0,0,0,0,0,0,215,217,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,215,217,0,0,215,217,0,0,0,0,215,95,95,95,217,0,0,0,0,0,0,0,0,215,217,0,0,0");
tmap.push("0,0,0,175,177,0,0,0,0,0,0,0,215,217,0,0,255,257,0,0,0,0,215,95,95,95,217,0,0,0,0,0,0,0,0,215,217,0,0,0");
tmap.push("0,0,0,215,217,0,0,0,0,0,0,0,215,217,0,0,0,0,0,0,0,0,215,95,95,95,217,0,0,0,0,0,0,0,0,215,217,0,0,0");
tmap.push("0,0,0,215,217,0,0,0,0,0,0,0,215,217,0,0,0,0,0,0,0,0,255,256,256,256,257,0,0,0,0,0,0,0,0,215,217,0,0,0");
tmap.push("0,0,0,255,257,0,0,0,0,0,0,0,215,217,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,255,257,0,0,0");
tmap.push("176,177,175,176,177,0,0,0,0,0,0,0,255,257,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,175,176,177,175,176");
tmap.push("95,217,255,256,257,0,0,0,0,0,0,0,0,0,0,0,175,177,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,255,256,257,215,95");
tmap.push("95,217,0,0,0,0,0,0,0,0,0,0,0,0,0,0,215,217,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,215,95");
tmap.push("95,217,0,0,0,0,0,0,0,0,0,0,0,0,0,0,215,217,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,215,95");
tmap.push("95,217,0,0,0,0,0,0,0,0,0,0,0,0,0,0,215,217,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,215,95");
tmap.push("256,257,6,6,6,6,0,0,0,0,0,0,6,6,6,6,255,257,6,6,6,6,6,6,6,6,6,6,0,0,0,0,0,0,6,6,6,6,255,256");
tmap.push("176,176,176,176,176,177,0,0,0,0,0,0,175,176,176,176,176,176,176,176,176,176,176,176,176,176,176,177,0,0,0,0,0,0,175,176,176,176,176,176");
tmap.push("95,95,95,95,95,217,6,6,6,6,6,6,215,95,95,95,95,95,95,95,95,95,95,95,95,95,95,217,6,6,6,6,6,6,215,95,95,95,95,95");
obj.createentity(game, 152, 112, 9, 0, 0+coin); // (shiny trinket)
obj.createentity(game, 56, 112, 2, 1, 2, -32, -40, 352, 264); // Platform, bounded
obj.createentity(game, 232, 112, 2, 0, 2, -32, -40, 352, 264); // Platform, bounded
obj.createentity(game, 24, 120, 10, 1, 52520); // (savepoint)
obj.createentity(game, 112, 104, 9, 0, 1+coin); // (shiny trinket)
rcol=5;
break;