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VVVVVV/tools/editors/World Mapping Editor/maps/other/x119y105.txt

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case rn(119,105):
tmap = new Array();
tmap.push("495,495,495,495,495,495,617,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("495,495,495,495,495,495,617,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("495,495,495,495,495,495,617,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("495,495,495,495,495,495,617,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("495,495,495,495,495,495,617,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("495,495,495,495,495,495,617,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("495,495,495,495,495,495,617,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("495,495,495,495,495,495,617,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("495,495,495,495,495,495,617,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("495,495,495,495,495,495,617,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("495,495,495,495,495,495,617,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("495,495,495,495,495,495,617,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("495,495,495,495,495,495,617,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("495,495,495,495,495,495,617,0,0,0,0,0,6,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("495,495,495,495,495,495,617,0,0,0,0,0,575,577,0,0,0,0,0,0,0,6,6,0,0,0,0,0,0,0,0,6,6,0,0,0,0,0,0,0");
tmap.push("495,495,495,495,495,495,617,0,0,0,0,0,615,617,0,0,0,0,0,0,0,575,577,0,0,0,0,0,0,0,0,575,577,0,0,0,0,0,0,0");
tmap.push("495,495,495,495,495,495,617,0,0,0,0,0,615,617,0,0,0,0,0,0,0,615,617,0,0,0,0,0,0,0,0,615,617,0,0,0,0,0,0,0");
tmap.push("495,495,495,495,495,495,617,0,0,0,0,0,615,617,0,0,0,0,0,0,0,615,617,0,0,0,0,0,0,0,0,615,617,0,0,0,0,0,0,0");
tmap.push("495,495,495,495,495,495,617,0,0,0,0,0,615,617,0,0,0,0,0,0,0,615,617,0,0,0,0,0,0,0,0,615,617,0,0,0,0,0,0,0");
tmap.push("495,495,495,495,495,495,617,0,0,6,6,6,615,617,6,6,6,6,6,0,0,615,617,0,0,0,0,0,0,0,0,615,617,0,0,0,0,0,0,0");
tmap.push("495,495,495,495,495,495,617,0,0,575,576,576,537,536,576,576,576,576,577,6,6,615,617,6,6,6,6,6,6,0,0,615,617,0,0,0,0,0,0,0");
tmap.push("495,495,495,495,495,495,617,0,0,615,495,495,495,495,495,495,495,495,536,576,576,537,536,576,576,576,576,576,577,6,6,615,617,6,6,6,6,6,6,6");
tmap.push("656,656,656,656,656,656,657,0,0,615,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,536,576,576,537,536,576,576,576,576,576,576,576");
tmap.push("0,0,0,0,0,0,0,0,0,615,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495");
tmap.push("0,0,0,0,0,0,0,0,0,615,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495");
tmap.push("0,0,0,0,0,0,0,0,0,615,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495");
tmap.push("576,576,576,576,576,576,576,576,576,537,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495");
tmap.push("495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495");
tmap.push("495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495");
tmap.push("495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495");
obj.createentity(game, 40, 192, 10, 1, 106190); // (savepoint)
break;