mirror of
https://github.com/TerryCavanagh/VVVVVV.git
synced 2024-12-25 02:59:44 +01:00
40 lines
3.9 KiB
Text
40 lines
3.9 KiB
Text
|
case rn(54,51):
|
||
|
tmap = new Array();
|
||
|
tmap.push("89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,211,209,89,89,211,209,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89");
|
||
|
tmap.push("250,250,250,250,250,250,250,250,250,250,250,250,250,250,250,250,250,251,249,250,250,251,249,250,250,250,250,250,250,250,250,250,250,250,250,250,250,250,250,250");
|
||
|
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
|
||
|
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
|
||
|
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
|
||
|
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
|
||
|
tmap.push("170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,171,169,170,170,171,0,0,0,169,170,170,170,170,170,170,170,170,170,170,170,170,170,170");
|
||
|
tmap.push("89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,211,209,89,89,211,0,0,0,209,89,89,89,89,89,89,89,89,89,89,89,89,89,89");
|
||
|
tmap.push("250,250,250,250,250,250,250,250,250,250,250,250,250,250,250,250,250,251,209,89,89,211,0,0,0,249,250,250,250,250,250,250,250,250,250,250,250,250,250,250");
|
||
|
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,249,250,250,251,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
|
||
|
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7,7,7,7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
|
||
|
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6,6,6,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
|
||
|
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,169,170,170,171,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
|
||
|
tmap.push("170,170,170,170,170,170,170,170,170,170,170,170,170,170,171,0,0,0,209,89,89,211,169,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170");
|
||
|
tmap.push("89,89,89,89,89,89,89,89,89,89,89,89,89,89,211,0,0,0,209,89,89,211,209,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89");
|
||
|
tmap.push("250,250,250,250,250,250,250,250,250,250,250,250,250,250,251,0,0,0,209,89,89,211,249,250,250,250,250,250,250,250,250,250,250,250,250,250,250,250,250,250");
|
||
|
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,249,250,250,251,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
|
||
|
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7,7,7,7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
|
||
|
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6,6,6,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
|
||
|
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,169,170,170,171,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
|
||
|
tmap.push("170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,171,209,89,89,211,0,0,0,169,170,170,170,170,170,170,170,170,170,170,170,170,170,170");
|
||
|
tmap.push("89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,211,209,89,89,211,0,0,0,209,89,89,89,89,89,89,89,89,89,89,89,89,89,89");
|
||
|
tmap.push("250,250,250,250,250,250,250,250,250,250,250,250,250,250,250,250,250,251,249,250,250,251,0,0,0,249,250,250,250,250,250,250,250,250,250,250,250,250,250,250");
|
||
|
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
|
||
|
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
|
||
|
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
|
||
|
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
|
||
|
tmap.push("170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,171,169,170,170,171,169,170,170,170,170,170,170,170,170,171,0,0,0,0,169,170,170,170");
|
||
|
tmap.push("89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,211,209,89,89,211,209,89,89,89,89,89,89,89,89,211,0,0,0,0,209,89,89,89");
|
||
|
|
||
|
obj.createentity(game, 296, 32, 10, 1, 51540); // (savepoint)
|
||
|
obj.createentity(game, 184, 192, 1, 3, 8, -24, -24, 344, 264); // Enemy, bounded
|
||
|
obj.createentity(game, 88, 136, 1, 2, 8, -40, -32, 352, 272); // Enemy, bounded
|
||
|
obj.createentity(game, 184, 80, 1, 3, 8, -40, -32, 360, 272); // Enemy, bounded
|
||
|
obj.createentity(game, 8, 32, 10, 1, 51541); // (savepoint)
|
||
|
rcol=3;
|
||
|
break;
|