2020-01-01 21:29:24 +01:00
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#include "SoundSystem.h"
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2020-07-19 21:43:29 +02:00
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#include <SDL.h>
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2021-03-21 22:15:36 +01:00
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#include <stdio.h>
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2020-07-19 21:43:29 +02:00
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2020-01-01 21:29:24 +01:00
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#include "FileSystemUtils.h"
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MusicTrack::MusicTrack(const char* fileName)
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{
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m_music = Mix_LoadMUS(fileName);
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m_isValid = true;
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if(m_music == NULL)
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{
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2020-07-01 02:57:22 +02:00
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fprintf(stderr, "Unable to load Ogg Music file: %s\n", Mix_GetError());
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2020-01-01 21:29:24 +01:00
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m_isValid = false;
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}
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}
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MusicTrack::MusicTrack(SDL_RWops *rw)
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{
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2021-02-16 04:09:51 +01:00
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m_music = Mix_LoadMUS_RW(rw, 1);
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2020-01-01 21:29:24 +01:00
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m_isValid = true;
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if(m_music == NULL)
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{
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fprintf(stderr, "Unable to load Magic Binary Music file: %s\n", Mix_GetError());
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m_isValid = false;
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}
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}
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SoundTrack::SoundTrack(const char* fileName)
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{
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unsigned char *mem;
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size_t length = 0;
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2021-04-18 19:22:06 +02:00
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sound = NULL;
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2021-04-05 09:54:32 +02:00
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FILESYSTEM_loadAssetToMemory(fileName, &mem, &length, false);
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2021-02-16 04:07:32 +01:00
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if (mem == NULL)
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{
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fprintf(stderr, "Unable to load WAV file %s\n", fileName);
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return;
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}
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2021-02-23 05:21:12 +01:00
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SDL_RWops *fileIn = SDL_RWFromConstMem(mem, length);
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2020-01-01 21:29:24 +01:00
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sound = Mix_LoadWAV_RW(fileIn, 1);
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2021-02-16 04:05:01 +01:00
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FILESYSTEM_freeMemory(&mem);
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2020-01-01 21:29:24 +01:00
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2020-06-07 21:49:18 +02:00
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if (sound == NULL)
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{
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2020-01-01 21:29:24 +01:00
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fprintf(stderr, "Unable to load WAV file: %s\n", Mix_GetError());
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}
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}
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Explicitly declare void for all void parameter functions (#628)
Apparently in C, if you have `void test();`, it's completely okay to do
`test(2);`. The function will take in the argument, but just discard it
and throw it away. It's like a trash can, and a rude one at that. If you
declare it like `void test(void);`, this is prevented.
This is not a problem in C++ - doing `void test();` and `test(2);` is
guaranteed to result in a compile error (this also means that right now,
at least in all `.cpp` files, nobody is ever calling a void parameter
function with arguments and having their arguments be thrown away).
However, we may not be using C++ in the future, so I just want to lay
down the precedent that if a function takes in no arguments, you must
explicitly declare it as such.
I would've added `-Wstrict-prototypes`, but it produces an annoying
warning message saying it doesn't work in C++ mode if you're compiling
in C++ mode. So it can be added later.
2021-02-25 23:23:59 +01:00
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SoundSystem::SoundSystem(void)
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2020-01-01 21:29:24 +01:00
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{
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int audio_rate = 44100;
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Uint16 audio_format = AUDIO_S16SYS;
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int audio_channels = 2;
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int audio_buffers = 1024;
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if (Mix_OpenAudio(audio_rate, audio_format, audio_channels, audio_buffers) != 0)
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{
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fprintf(stderr, "Unable to initialize audio: %s\n", Mix_GetError());
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SDL_assert(0 && "Unable to initialize audio!");
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}
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}
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