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VVVVVV/tools/editors/World Mapping Editor/maps/warp/x53y50.txt

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case rn(53,50):
tmap = new Array();
tmap.push("250,250,250,250,250,250,251,0,0,0,209,211,249,250,250,250,250,250,250,250,250,250,250,250,250,250,250,250,250,250,250,250,250,250,250,250,250,250,250,250");
tmap.push("0,0,0,0,0,0,0,0,0,0,209,211,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,209,211,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,209,211,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("170,170,170,170,170,170,170,170,170,171,209,211,0,0,0,169,170,170,170,170,170,170,170,171,169,171,169,170,170,170,170,170,170,170,170,170,170,170,170,170");
tmap.push("250,250,250,250,250,250,250,250,250,251,209,211,0,0,0,249,250,250,250,250,250,250,250,251,209,211,249,250,250,250,250,250,250,250,250,250,250,250,250,250");
tmap.push("0,0,0,0,0,0,0,0,0,0,209,211,0,0,0,0,0,0,0,0,0,0,0,0,209,211,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,209,211,0,0,0,0,0,0,0,0,0,0,0,0,209,211,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,209,211,0,0,0,0,0,0,0,0,0,0,0,0,209,211,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("170,170,170,170,171,169,171,0,0,0,209,211,169,170,170,170,170,170,170,170,170,171,0,0,209,211,0,0,169,170,170,170,170,170,170,170,170,170,170,170");
tmap.push("89,89,89,89,211,209,211,0,0,0,209,211,209,89,89,89,89,89,89,89,89,211,0,0,209,211,0,0,209,89,89,89,89,89,89,89,89,89,89,89");
tmap.push("250,250,250,250,251,209,211,0,0,0,209,211,249,250,250,250,250,250,250,250,250,251,0,0,209,211,0,0,249,250,250,250,250,250,250,250,250,250,250,250");
tmap.push("0,0,0,0,0,209,211,0,0,0,209,211,0,0,0,0,0,0,0,0,169,171,0,0,209,211,0,0,169,171,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,209,211,0,0,0,209,211,0,0,0,0,0,0,0,0,209,211,0,0,209,211,0,0,209,211,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,209,211,0,0,0,209,211,0,0,0,0,0,0,0,0,209,211,0,0,209,211,0,0,209,211,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,209,211,0,0,0,209,211,0,0,0,169,171,0,0,0,209,211,0,0,209,211,0,0,209,211,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,209,211,0,0,0,209,211,0,0,0,209,211,0,0,0,209,211,0,0,209,211,0,0,209,211,0,0,0,0,0,0,0,0,0,0");
tmap.push("170,170,170,170,171,209,211,0,0,0,209,211,0,0,0,209,211,0,0,0,209,211,0,0,209,211,0,0,209,211,0,0,0,169,171,169,170,170,170,170");
tmap.push("89,89,89,89,211,209,211,0,0,0,209,211,0,0,0,209,211,0,0,0,209,211,0,0,209,211,0,0,209,211,0,0,0,209,211,209,89,89,89,89");
tmap.push("250,250,250,250,251,249,251,0,0,0,209,211,0,0,0,209,211,0,0,0,209,211,0,0,249,251,0,0,209,211,0,0,0,209,211,249,250,250,250,250");
tmap.push("0,0,0,0,0,0,0,0,0,0,209,211,0,0,0,209,211,0,0,0,209,211,0,0,0,0,0,0,209,211,0,0,0,209,211,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,209,211,0,0,0,209,211,0,0,0,209,211,0,0,0,0,0,0,209,211,0,0,0,209,211,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,209,211,0,0,0,209,211,0,0,0,209,211,0,0,0,0,0,0,209,211,0,0,0,209,211,0,0,0,0,0");
tmap.push("170,170,170,170,170,170,170,170,170,171,209,211,0,0,0,209,211,0,0,0,209,211,169,170,170,170,170,171,209,211,0,0,0,209,211,0,0,0,169,170");
tmap.push("250,250,250,250,250,250,250,250,250,251,249,251,0,0,0,209,211,0,0,0,249,251,249,250,250,250,250,251,249,251,0,0,0,209,211,0,0,0,249,250");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,209,211,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,209,211,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,209,211,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,209,211,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,209,211,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,209,211,0,0,0,0,0");
tmap.push("170,170,170,170,170,170,170,170,170,170,170,170,170,170,171,209,211,169,170,170,170,170,170,170,170,170,170,170,170,170,170,170,171,209,211,169,170,170,170,170");
obj.createentity(game, 16, 120, 10, 1, 50530); // (savepoint)
rcol=3;
break;