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VVVVVV/mobile_version/src/edlevelclass.as

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2020-01-01 21:29:24 +01:00
package {
import flash.display.*;
import flash.geom.*;
import flash.events.*;
import flash.net.*;
public class edlevelclass{
public function edlevelclass():void {
clear();
}
public function clear():void {
tileset = 0; tilecol = 0;
roomname = "";
warpdir = 0;
platx1 = 0; platy1 = 0; platx2 = 320; platy2 = 240; platv = 4;
enemyx1 = 0; enemyy1 = 0; enemyx2 = 320; enemyy2 = 240; enemytype = 0;
directmode = 0;
}
public var tileset:int, tilecol:int;
public var roomname:String;
public var warpdir:int;
public var platx1:int, platy1:int, platx2:int, platy2:int, platv:int;
public var enemyx1:int, enemyy1:int, enemyx2:int, enemyy2:int, enemytype:int;
public var directmode:int;
}
};