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VVVVVV/desktop_version/src/GOGNetwork.c

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#include "MakeAndPlay.h"
#ifndef MAKEANDPLAY
#include <stdint.h>
/* Totally unimplemented right now! */
int32_t GOG_init(void)
{
return 0;
}
void GOG_shutdown(void)
{
}
void GOG_update(void)
{
}
void GOG_unlockAchievement(const char *name)
{
}
int32_t GOG_getAchievementProgress(const char *name)
{
return 0;
}
void GOG_setAchievementProgress(const char *name, int32_t stat)
{
}
#endif /* MAKEANDPLAY */