mirror of
https://github.com/TerryCavanagh/VVVVVV.git
synced 2024-11-08 20:29:39 +01:00
36 lines
3.4 KiB
Text
36 lines
3.4 KiB
Text
|
case rn(41,56):
|
||
|
tmap = new Array();
|
||
|
tmap.push("98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98");
|
||
|
tmap.push("98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98");
|
||
|
tmap.push("98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98");
|
||
|
tmap.push("98,98,98,98,98,98,98,98,98,98,98,98,98,98,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
|
||
|
tmap.push("98,98,98,98,98,98,98,98,98,98,98,98,98,98,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
|
||
|
tmap.push("98,98,98,98,98,98,98,98,98,98,98,98,98,98,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
|
||
|
tmap.push("98,98,98,98,98,98,98,98,98,98,98,98,98,98,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
|
||
|
tmap.push("98,98,98,98,98,98,98,98,98,98,98,98,98,98,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
|
||
|
tmap.push("98,98,98,98,98,98,98,98,98,98,98,98,98,98,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
|
||
|
tmap.push("98,98,98,98,98,98,98,98,98,98,98,98,98,98,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
|
||
|
tmap.push("98,98,98,98,98,98,98,98,98,98,98,98,98,98,0,0,0,0,0,0,0,0,0,0,0,0,98,98,98,98,98,98,98,98,98,98,98,98,98,98");
|
||
|
tmap.push("98,98,98,98,98,98,98,98,98,98,98,98,98,98,0,0,0,0,0,0,0,0,0,0,0,0,98,98,98,98,98,98,98,98,98,98,98,98,98,98");
|
||
|
tmap.push("98,98,98,98,98,98,98,98,98,98,98,98,98,98,0,0,0,0,0,0,0,0,0,0,0,0,98,98,98,98,98,98,98,98,98,98,98,98,98,98");
|
||
|
tmap.push("98,98,98,98,98,98,98,98,98,98,98,98,98,98,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,98,98,98");
|
||
|
tmap.push("98,98,98,98,98,98,98,98,98,98,98,98,98,98,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,98,98,98");
|
||
|
tmap.push("98,98,98,98,98,98,98,98,98,98,98,98,98,98,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,98,98,98");
|
||
|
tmap.push("98,98,98,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,98,98,98");
|
||
|
tmap.push("98,98,98,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,98,98,98");
|
||
|
tmap.push("98,98,98,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,98,98,98");
|
||
|
tmap.push("98,98,98,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,98,98,98");
|
||
|
tmap.push("98,98,98,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,98,98,98");
|
||
|
tmap.push("98,98,98,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,98,98,98");
|
||
|
tmap.push("98,98,98,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,98,98,98");
|
||
|
tmap.push("98,98,98,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,98,98,98");
|
||
|
tmap.push("98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,98,98,98");
|
||
|
tmap.push("98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,98,98,98");
|
||
|
tmap.push("98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,98,98,98");
|
||
|
tmap.push("98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,98,98,98");
|
||
|
tmap.push("98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98");
|
||
|
|
||
|
obj.createentity(game, 176, 192, 2, 1, 4, 176, 72, 208, 208); // Platform, bounded
|
||
|
obj.createentity(game, 80, 128, 1, 0, 2); // Enemy
|
||
|
break;
|