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VVVVVV/tools/editors/Final Level Editor/maps/final/x41y52.txt

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3.9 KiB
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case rn(41,52):
tmap = new Array();
tmap.push("740,740,218,98,220,0,0,0,0,0,218,98,220,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740");
tmap.push("179,179,140,98,220,0,0,0,0,0,218,98,139,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179");
tmap.push("98,98,98,98,220,0,0,0,0,0,218,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98");
tmap.push("259,259,259,259,260,0,0,0,0,0,258,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259");
tmap.push("0,0,0,0,0,0,0,0,0,0,740,740,740,740,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,740,740,740,740,740,740,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,740,740,740,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,740,740,740,740,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,740,740,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,740,740,740,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,740,740,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,740,740,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,740,740,740,0,0,0,0,0,740,740,740,740,740,740,740,740,740,740,740,0,0,0,0,0,740,740,740,0,0,0,0");
tmap.push("740,740,740,740,740,740,740,740,740,740,740,740,0,0,0,0,740,740,740,740,740,740,740,740,740,740,740,740,740,0,0,0,0,740,740,740,740,740,740,740");
tmap.push("740,740,740,740,740,740,740,740,740,740,740,740,0,0,0,740,740,740,740,0,0,0,0,0,0,740,740,740,740,0,0,0,0,740,740,740,740,740,740,740");
tmap.push("740,740,740,740,740,740,740,740,740,740,740,740,0,0,0,740,740,740,0,0,0,0,0,0,0,0,740,740,740,0,0,0,0,740,740,740,740,740,740,740");
tmap.push("740,740,740,740,740,740,740,740,740,740,740,740,0,0,0,740,740,740,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,740,740,740,740,740,740,740");
tmap.push("0,0,0,0,0,0,0,0,0,740,740,740,0,0,0,740,740,740,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,740,740,740,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,740,740,0,0,0,740,740,740,0,0,0,0,0,0,0,0,0,0,0,0,0,0,740,740,740,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,740,740,0,0,0,740,740,740,0,0,0,0,0,0,0,0,0,0,0,0,0,740,740,740,740,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,740,740,0,0,0,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,740,740,0,0,0,0,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,740,740,0,0,0,0,0,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,740,740,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,740,740,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,740,740,740,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,740,740,740,740,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("179,179,179,179,180,0,0,0,0,0,178,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179");
tmap.push("98,98,98,98,220,0,0,0,0,0,218,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98");
tmap.push("259,259,100,98,220,0,0,0,0,0,218,98,99,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259");
tmap.push("740,740,218,98,220,0,0,0,0,0,218,98,220,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740");
tmap.push("740,740,218,98,220,0,0,0,0,0,218,98,220,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740");
tmap.push("740,740,218,98,220,0,0,0,0,0,218,98,220,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740");
obj.createentity(game, 264, 168, 10, 1, 52410); // (savepoint)
obj.createentity(game, 152, 112, 10, 0, 52411); // (savepoint)
break;