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VVVVVV/tools/editors/World Mapping Editor/maps/other/x115y114.txt

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case rn(115,114):
tmap = new Array();
tmap.push("104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104");
tmap.push("104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104");
tmap.push("104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104");
tmap.push("104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104");
tmap.push("104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104");
tmap.push("104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104");
tmap.push("104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104");
tmap.push("104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104");
tmap.push("265,265,265,265,265,265,265,265,265,265,265,265,265,265,265,265,265,265,265,265,265,265,265,265,265,265,265,265,265,265,265,265,265,265,265,265,265,265,265,265");
tmap.push("704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704");
tmap.push("704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,705,865,865,706,704,705,865,865,706,704,705,865,865,706,704,704,704");
tmap.push("704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,826,0,0,824,704,826,0,0,824,704,826,0,0,824,704,704,704");
tmap.push("704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,826,0,0,824,704,826,0,0,824,704,826,0,0,824,704,704,704");
tmap.push("704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,826,0,0,824,704,826,0,0,824,704,826,0,0,824,704,704,704");
tmap.push("185,185,185,185,185,185,185,185,185,185,185,185,185,185,185,185,185,185,186,704,704,704,704,826,0,0,824,704,826,0,0,824,704,826,0,0,824,704,704,704");
tmap.push("104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,226,704,704,704,704,826,0,0,824,704,826,0,0,824,704,826,0,0,824,704,704,704");
tmap.push("265,265,265,265,265,265,265,265,265,265,265,265,265,265,265,106,104,104,226,704,704,704,704,826,0,0,824,704,826,0,0,824,704,826,0,0,824,704,704,704");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,224,104,104,226,704,704,704,704,826,0,0,824,704,826,0,0,824,704,826,0,0,824,704,704,704");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,224,104,104,226,704,704,704,704,826,0,0,824,704,826,0,0,824,704,826,0,0,824,704,704,704");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,224,104,104,226,704,704,704,704,745,785,785,746,704,745,785,785,746,704,745,785,785,746,704,704,704");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,224,104,104,226,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704,704");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,224,104,104,145,185,185,185,185,185,185,185,185,185,185,185,185,185,185,185,185,185,185,185,185,185");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,224,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104,104");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,264,265,265,265,265,265,265,265,265,265,265,265,265,265,265,265,265,265,265,265,265,265,265,265,265");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
obj.createentity(game, 0, 0, 10, 0, 115150); // (savepoint)
break;