1
0
Fork 0
mirror of https://github.com/TerryCavanagh/VVVVVV.git synced 2024-12-25 02:59:44 +01:00
VVVVVV/tools/editors/Final Level Editor/maps/final/x45y52.txt

38 lines
3.9 KiB
Text
Raw Normal View History

case rn(45,52):
tmap = new Array();
tmap.push("98,98,98,98,98,98,98,220,218,98,220,740,740,740,740,740,740,218,98,220,0,0,0,0,0,0,218,98,98,98,220,218,98,220,740,740,740,740,740,740");
tmap.push("98,98,98,98,98,98,98,220,218,98,220,740,740,740,740,740,740,218,98,220,0,0,0,0,0,0,218,98,98,98,220,218,98,220,740,740,740,740,740,740");
tmap.push("259,259,259,259,259,259,259,260,218,98,220,740,740,740,740,740,740,218,98,220,0,0,0,0,0,0,258,259,259,259,260,218,98,139,179,179,179,179,179,179");
tmap.push("0,0,0,0,0,0,0,0,218,98,220,740,740,740,740,740,740,218,98,220,0,0,0,0,0,0,7,7,7,7,7,218,98,98,98,98,98,98,98,98");
tmap.push("0,0,0,0,0,0,0,0,218,98,220,740,740,740,740,740,740,218,98,220,0,0,0,0,0,0,0,0,0,0,0,258,259,259,259,259,259,259,259,259");
tmap.push("0,0,0,0,0,0,0,0,218,98,220,740,740,740,740,740,740,218,98,220,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,178,179,179");
tmap.push("0,0,0,0,0,0,0,0,218,98,220,740,740,740,740,740,740,218,98,220,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,98,98");
tmap.push("179,179,179,180,0,0,0,0,218,98,139,179,179,179,179,179,179,140,98,220,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,98,98");
tmap.push("98,98,98,220,0,0,0,0,218,98,98,98,98,98,98,98,98,98,98,220,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,98,98");
tmap.push("259,100,98,220,0,0,0,0,258,259,259,259,259,259,259,259,259,259,259,260,0,0,0,0,0,0,0,0,0,0,0,0,740,740,0,0,0,218,98,98");
tmap.push("740,218,98,220,0,0,0,0,178,180,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,98,98");
tmap.push("740,218,98,220,0,0,0,0,218,220,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,98,98");
tmap.push("740,218,98,220,0,0,0,0,218,220,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,98,98");
tmap.push("740,218,98,220,0,0,0,0,218,220,0,0,0,0,0,178,179,179,180,740,740,6,6,740,740,6,6,740,740,6,6,178,179,179,179,179,180,218,98,98");
tmap.push("740,218,98,220,0,0,0,0,218,220,0,0,0,0,0,258,259,259,260,7,7,740,740,7,7,740,740,7,7,740,740,258,259,259,259,259,260,218,98,98");
tmap.push("740,218,98,220,0,0,0,0,218,220,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,98,98");
tmap.push("740,218,98,220,0,0,0,0,218,220,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,98,98");
tmap.push("740,218,98,220,0,0,0,0,218,220,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,98,98");
tmap.push("740,218,98,220,0,0,0,0,218,220,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,98,98");
tmap.push("740,218,98,220,0,0,0,0,258,260,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,740,740,0,0,0,218,98,98");
tmap.push("740,218,98,220,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,98,98");
tmap.push("740,218,98,220,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,98,98");
tmap.push("740,218,98,220,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,98,98");
tmap.push("740,218,98,220,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,258,259,259");
tmap.push("740,218,98,220,178,179,179,179,179,179,179,180,0,0,0,0,0,740,0,0,0,0,0,0,740,0,0,0,0,0,178,179,179,179,179,179,179,179,179,179");
tmap.push("740,218,98,220,218,98,98,98,98,98,98,220,6,6,6,6,6,740,6,6,6,6,6,6,740,6,6,6,6,6,218,98,98,98,98,98,98,98,98,98");
tmap.push("740,218,98,220,218,98,99,259,259,100,98,220,178,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,180,218,98,99,259,259,259,259,259,259,259");
tmap.push("740,218,98,220,218,98,220,740,740,218,98,220,218,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,220,218,98,220,740,740,740,740,740,740,740");
tmap.push("740,218,98,220,218,98,220,740,740,218,98,220,218,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,220,218,98,220,740,740,740,740,740,740,740");
obj.createentity(game, 40, 176, 10, 1, 52450); // (savepoint)
obj.createentity(game, 80, 156, 11, 176); // (horizontal gravity line)
obj.createentity(game, 128, 88, 10, 1, 52451); // (savepoint)
obj.createentity(game, 160, 76, 11, 96); // (horizontal gravity line)
break;