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VVVVVV/tools/editors/World Mapping Editor/maps/other/x114y114.txt

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case rn(114,114):
tmap = new Array();
tmap.push("292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292");
tmap.push("292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292");
tmap.push("292,292,292,292,292,292,292,292,292,292,292,293,453,453,453,294,292,292,292,292,292,292,292,292,293,453,453,453,294,292,292,292,292,292,292,292,292,292,292,292");
tmap.push("292,292,292,292,292,292,292,292,292,292,292,414,9,9,9,412,292,292,292,292,292,292,292,292,414,9,9,9,412,292,292,292,292,292,292,292,292,292,292,292");
tmap.push("292,292,292,292,292,292,292,292,292,292,292,414,0,0,0,412,292,292,292,292,292,292,292,292,414,0,0,0,412,292,292,292,292,292,292,292,292,292,292,292");
tmap.push("292,292,292,292,292,292,292,292,292,292,292,414,0,0,0,412,292,292,292,292,292,292,292,292,414,0,0,0,412,292,292,292,292,292,292,292,292,292,292,292");
tmap.push("292,292,292,292,292,292,292,292,292,292,292,414,0,0,0,412,292,292,292,292,292,292,292,292,414,0,0,0,412,292,292,292,292,292,292,292,292,292,292,292");
tmap.push("292,292,292,292,292,292,292,292,292,292,292,414,782,782,782,412,292,292,292,292,292,292,292,292,414,782,782,782,412,292,292,292,292,292,292,292,292,292,292,292");
tmap.push("453,453,453,453,453,453,453,453,453,453,453,454,701,701,701,452,453,453,453,453,453,453,453,453,454,701,701,701,452,453,453,453,453,453,453,453,453,453,453,453");
tmap.push("701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701");
tmap.push("701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701");
tmap.push("701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701");
tmap.push("701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701");
tmap.push("701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701,701");
tmap.push("373,373,373,373,373,373,374,701,701,701,372,373,373,373,373,373,373,374,701,701,701,701,372,373,373,373,373,373,373,374,701,701,701,372,373,373,373,373,373,373");
tmap.push("292,292,292,292,292,292,414,701,701,701,412,292,292,292,292,292,292,414,701,701,701,701,412,292,292,292,292,292,292,414,701,701,701,412,292,292,292,292,292,292");
tmap.push("453,453,453,453,453,294,414,862,862,862,412,292,292,292,292,292,292,414,862,862,862,862,412,292,292,292,292,292,292,414,862,862,862,412,293,453,453,453,453,453");
tmap.push("0,0,0,0,0,412,414,0,0,0,412,292,292,292,292,292,292,414,0,0,0,0,412,292,292,292,292,292,292,414,0,0,0,412,414,0,0,0,0,0");
tmap.push("0,0,0,0,0,412,414,0,0,0,412,292,292,292,292,292,292,414,0,0,0,0,412,292,292,292,292,292,292,414,0,0,0,412,414,0,0,0,0,0");
tmap.push("0,0,0,0,0,412,414,8,8,8,412,292,292,292,292,292,292,414,0,0,0,0,412,292,292,292,292,292,292,414,8,8,8,412,414,0,0,0,0,0");
tmap.push("0,0,0,0,0,412,333,373,373,373,334,292,292,292,292,292,292,414,0,0,0,0,412,292,292,292,292,292,292,333,373,373,373,334,414,0,0,0,0,0");
tmap.push("0,0,0,0,0,452,453,453,453,453,453,453,453,453,453,294,292,414,8,8,8,8,412,292,293,453,453,453,453,453,453,453,453,453,454,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,412,292,333,373,373,373,373,334,292,414,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,452,453,453,453,453,453,453,453,453,454,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
obj.createentity(game, 0, 0, 10, 0, 115140); // (savepoint)
break;