38 lines
763 B
JavaScript
38 lines
763 B
JavaScript
import Messaging;
|
|
import opponent from Room;
|
|
import Save;
|
|
import Session;
|
|
import Table;
|
|
import Time;
|
|
|
|
var entries = Table.make(makeEntry, 'date');
|
|
initMessageHandlers();
|
|
|
|
return {
|
|
entries: entries
|
|
};
|
|
|
|
function entry(state) {
|
|
var sessionKey = Session.getKey();
|
|
return Time.timestamp({
|
|
vs: opponent(state.public.nextPlayer[sessionKey]),
|
|
yourTurn: state.public.playing == sessionKey
|
|
});
|
|
}
|
|
|
|
function makeEntry(key, config) {
|
|
return {
|
|
key: key,
|
|
vs: config.vs,
|
|
yourTurn: config.yourTurn,
|
|
date: config.date
|
|
};
|
|
}
|
|
|
|
function initMessageHandlers() {
|
|
Messaging.addEventListener(["Game"], function(o) {
|
|
var gameID = o.state.public.gameState.gameID;
|
|
Save.set("games.state." + gameID, o.state);
|
|
Save.set("games.entry." + gameID, entry(o.state));
|
|
});
|
|
}
|