2020-01-13 08:39:32 +01:00
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import Messaging;
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2020-01-14 17:27:56 +01:00
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import player from Room;
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2020-01-13 08:39:32 +01:00
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import Save;
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import Session;
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import Table;
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2020-01-13 18:05:11 +01:00
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import Time;
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2020-01-13 08:39:32 +01:00
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2020-01-13 23:08:20 +01:00
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var entries = Table.make(function(o) {return o.value.date;});
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2020-01-13 23:09:02 +01:00
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entries.insertAll(Save.get('games.entry') || {});
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2020-01-13 08:39:32 +01:00
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initMessageHandlers();
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return {
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2020-01-14 09:55:04 +01:00
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entries: entries,
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proposal: proposal
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2020-01-13 08:39:32 +01:00
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};
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2020-01-13 23:09:02 +01:00
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function makeEntry(state) {
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2020-01-13 08:39:32 +01:00
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var sessionKey = Session.getKey();
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2020-01-13 18:05:11 +01:00
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return Time.timestamp({
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2020-01-14 17:27:56 +01:00
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vs: player(state.public.nextPlayer[sessionKey]),
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2020-01-13 08:39:32 +01:00
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yourTurn: state.public.playing == sessionKey
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});
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}
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2020-01-14 09:55:04 +01:00
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function proposal(playerID, yourTurn) {
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entries.insert(
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playerID,
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2020-01-14 17:27:56 +01:00
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Time.timestamp({vs: player(playerID), yourTurn: yourTurn})
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2020-01-14 09:55:04 +01:00
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);
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}
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2020-01-13 08:39:32 +01:00
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function initMessageHandlers() {
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Messaging.addEventListener(["Game"], function(o) {
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2020-01-13 18:05:11 +01:00
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var gameID = o.state.public.gameState.gameID;
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2020-01-13 23:09:02 +01:00
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var entry = makeEntry(o.state);
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2020-01-15 18:06:53 +01:00
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Save.set("games.message." + gameID, o);
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2020-01-13 23:09:02 +01:00
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Save.set("games.entry." + gameID, entry);
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entries.insert(gameID, entry);
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2020-01-13 08:39:32 +01:00
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});
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}
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