Commit Graph

14 Commits

Author SHA1 Message Date
Tissevert b03c7fd087 Add a stateful «turnCard» variable like «selected» to fix the «double card» bug when choosing a card in the river after a Turned card step 2019-10-18 19:01:13 +02:00
Tissevert 0abc020d13 Factorize code for turned cards and make sure selected hand cards are unselected after being played 2019-10-18 17:54:27 +02:00
Tissevert e9205b67c7 Use the new APILanguage and simplify a lot of code 2019-08-24 23:29:40 +02:00
Tissevert b2253b81d6 Handle the end of games 2019-08-12 23:07:49 +02:00
Tissevert 66d2926635 Implement status handling to provide visual clue about the game state 2019-08-12 14:05:57 +02:00
Tissevert 6b26ce72a1 Animate turns by showing the cards movements 2019-01-13 20:01:55 +01:00
Tissevert 5c1ce754f5 Add a translation module and add a french translation 2019-01-01 12:57:27 +01:00
Sasha 05484db40f Implement custom asynchronous dialogs 2018-08-26 18:43:08 +02:00
Sasha b61dd53f91 Remove inelegant handling of remaining cards count in client thanks to newly available count in 'deck' property of game states 2018-07-28 12:48:31 +02:00
Sasha 3b4e3be37f Handle decreasing deck and opponent's hand 2018-05-26 21:26:12 +02:00
Sasha c5b9b0b170 Improved layout to separate zones for each player and the table 2018-05-22 12:09:53 +02:00
Sasha 57f93ca116 Replace card names by pictures in a sprite 2018-05-20 19:17:51 +02:00
Sasha dc49f4eb0e Playable game, only end of game isn't handled yet 2018-05-16 22:59:22 +02:00
Sasha 83201d5c95 Card-shaped cards in client GUI, sending move but not handled on server 2018-05-13 18:08:12 +02:00