jamulus/src/buffer.cpp
Volker Fischer 5052ec6f14 bug fix
2009-07-31 18:53:40 +00:00

288 lines
7.7 KiB
C++
Executable File

/******************************************************************************\
* Copyright (c) 2004-2009
*
* Author(s):
* Volker Fischer
*
* Note: we assuming here that put and get operations are secured by a mutex
* and do not take place at the same time
*
******************************************************************************
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation; either version 2 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program; if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
\******************************************************************************/
#include "buffer.h"
/* Implementation *************************************************************/
void CNetBuf::Init ( const int iNewBlockSize, const int iNewNumBlocks )
{
// total size -> size of one block times number of blocks
iBlockSize = iNewBlockSize;
iMemSize = iNewBlockSize * iNewNumBlocks;
// allocate and clear memory for actual data buffer
vecbyMemory.Init ( iMemSize );
// use the "get" flag to make sure the buffer is cleared
Clear ( CT_GET );
}
bool CNetBuf::Put ( const CVector<uint8_t>& vecbyData,
const int iInSize )
{
#ifdef _DEBUG_
static FILE* pFileBI = fopen("bufferin.dat", "w");
fprintf(pFileBI, "%d %d\n", GetAvailSpace() / iBlockSize, iMemSize / iBlockSize);
fflush(pFileBI);
#endif
bool bPutOK = true;
// Check if there is not enough space available -> correct
if ( GetAvailSpace() < iInSize )
{
// not enough space in buffer for put operation, correct buffer to
// prepare for new data
Clear ( CT_PUT );
bPutOK = false; // return error flag
// check for special case: buffer memory is not sufficient
if ( iInSize > iMemSize )
{
// do nothing here, just return error code
return bPutOK;
}
}
// copy new data in internal buffer
int iCurPos = 0;
if ( iPutPos + iInSize > iMemSize )
{
// remaining space size for second block
const int iRemSpace = iPutPos + iInSize - iMemSize;
// data must be written in two steps because of wrap around
while ( iPutPos < iMemSize )
{
vecbyMemory[iPutPos++] = vecbyData[iCurPos++];
}
for ( iPutPos = 0; iPutPos < iRemSpace; iPutPos++ )
{
vecbyMemory[iPutPos] = vecbyData[iCurPos++];
}
}
else
{
// data can be written in one step
const int iEnd = iPutPos + iInSize;
while ( iPutPos < iEnd )
{
vecbyMemory[iPutPos++] = vecbyData[iCurPos++];
}
}
// set buffer state flag
if ( iPutPos == iGetPos )
{
eBufState = CNetBuf::BS_FULL;
}
else
{
eBufState = CNetBuf::BS_OK;
}
return bPutOK;
}
bool CNetBuf::Get ( CVector<uint8_t>& vecbyData )
{
bool bGetOK = true; // init return value
// get size of data to be get from the buffer
const int iInSize = vecbyData.Size();
// Check if there is not enough data available -> correct
if ( GetAvailData() < iInSize )
{
// not enough data in buffer for get operation, correct buffer to
// prepare for getting data
Clear ( CT_GET );
bGetOK = false; // return error flag
// check for special case: buffer memory is not sufficient
if ( iInSize > iMemSize )
{
// do nothing here, just return error code
return bGetOK;
}
}
// copy data from internal buffer in output buffer
int iCurPos = 0;
if ( iGetPos + iInSize > iMemSize )
{
// remaining data size for second block
const int iRemData = iGetPos + iInSize - iMemSize;
// data must be read in two steps because of wrap around
while ( iGetPos < iMemSize )
{
vecbyData[iCurPos++] = vecbyMemory[iGetPos++];
}
for ( iGetPos = 0; iGetPos < iRemData; iGetPos++ )
{
vecbyData[iCurPos++] = vecbyMemory[iGetPos];
}
}
else
{
// data can be read in one step
const int iEnd = iGetPos + iInSize;
while ( iGetPos < iEnd )
{
vecbyData[iCurPos++] = vecbyMemory[iGetPos++];
}
}
// set buffer state flag
if ( iPutPos == iGetPos )
{
eBufState = CNetBuf::BS_EMPTY;
}
else
{
eBufState = CNetBuf::BS_OK;
}
return bGetOK;
}
int CNetBuf::GetAvailSpace() const
{
// calculate available space in buffer
int iAvSpace = iGetPos - iPutPos;
// check for special case and wrap around
if ( iAvSpace < 0 )
{
iAvSpace += iMemSize; // wrap around
}
else
{
if ( ( iAvSpace == 0 ) && ( eBufState == BS_EMPTY ) )
{
iAvSpace = iMemSize;
}
}
return iAvSpace;
}
int CNetBuf::GetAvailData() const
{
// calculate available data in buffer
int iAvData = iPutPos - iGetPos;
// check for special case and wrap around
if ( iAvData < 0 )
{
iAvData += iMemSize; // wrap around
}
else
{
if ( ( iAvData == 0 ) && ( eBufState == BS_FULL ) )
{
iAvData = iMemSize;
}
}
return iAvData;
}
void CNetBuf::Clear ( const EClearType eClearType )
{
int iMiddleOfBuffer;
#if 0
/* with the following operation we set the new get pos to a block
boundary (one block below the middle of the buffer in case of odd
number of blocks, e.g.:
[buffer size]: [get pos]
1: 0 / 2: 0 / 3: 1 / 4: 1 / ... */
iMiddleOfBuffer = ( ( ( iMemSize - iBlockSize) / 2 ) / iBlockSize ) * iBlockSize;
#else
// old code
// somehow the old code seems to work better than the sophisticated new one....?
/* 1: 0 / 2: 1 / 3: 1 / 4: 2 / ... */
iMiddleOfBuffer = ( ( iMemSize / 2 ) / iBlockSize ) * iBlockSize;
#endif
// different behaviour for get and put corrections
if ( eClearType == CT_GET )
{
// clear buffer
vecbyMemory.Reset ( 0 );
// correct buffer so that after the current get operation the pointer
// are at maximum distance
iPutPos = 0;
iGetPos = iMiddleOfBuffer;
/* check for special case */
if ( iPutPos == iGetPos )
{
eBufState = CNetBuf::BS_FULL;
}
else
{
eBufState = CNetBuf::BS_OK;
}
}
else
{
// in case of "put" correction, do not delete old data but only shift
// the pointers
iPutPos = iMiddleOfBuffer;
// adjust put pointer relative to current get pointer, take care of
// wrap around
iPutPos += iGetPos;
if ( iPutPos > iMemSize )
{
iPutPos -= iMemSize;
}
// check for special case
if ( iPutPos == iGetPos )
{
eBufState = CNetBuf::BS_EMPTY;
}
else
{
eBufState = CNetBuf::BS_OK;
}
}
}