update
This commit is contained in:
parent
3a01ede996
commit
c38cf1c825
2 changed files with 68 additions and 70 deletions
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@ -83,7 +83,7 @@ CClientDlg::CClientDlg ( CClient* pNCliP,
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// connect/disconnect button
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butConnect->setWhatsThis ( "<b>" + tr ( "Connect/Disconnect Button" ) + ":</b> " +
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tr ( "Opens a dialog where you can select a server to connect to."
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tr ( "Opens a dialog where you can select a server to connect to. "
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"If you are connected, pressing this button will end the session." ) );
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butConnect->setAccessibleName (
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@ -143,14 +143,13 @@ CClientDlg::CClientDlg ( CClient* pNCliP,
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// delay LED
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QString strLEDDelay = "<b>" + tr ( "Delay Status LED" ) + ":</b> " +
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tr ( "The " ) + "<b>" + tr ( "Delay Status" ) + ":</b> " + tr ( "LED shows the "
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"current audio delay status:" ) +
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tr ( "Shows the current audio delay status:" ) +
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"<ul>"
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"<li>" "<b>" + tr ( "Green" ) + ":</b> " + tr ( "- The delay is perfect for a jam "
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"<li>" "<b>" + tr ( "Green" ) + ":</b> " + tr ( "The delay is perfect for a jam "
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"session " ) + "</li>"
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"<li>" "<b>" + tr ( "Yellow" ) + ":</b> " + tr ( "- A session is still possible "
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"<li>" "<b>" + tr ( "Yellow" ) + ":</b> " + tr ( "A session is still possible "
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"but it may be harder to play." ) + "</li>"
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"<li>" "<b>" + tr ( "Red" ) + ":</b> " + tr ( "- The delay is too large for "
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"<li>" "<b>" + tr ( "Red" ) + ":</b> " + tr ( "The delay is too large for "
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"jamming." ) + "</li>"
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"</ul>";
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@ -165,7 +164,7 @@ CClientDlg::CClientDlg ( CClient* pNCliP,
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// buffers LED
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QString strLEDBuffers = "<b>" + tr ( "Buffers Status LED" ) + ":</b> " +
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tr ( "The buffers status LED shows the current audio/streaming "
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"status. If the light is red, the audio stream is interrupted."
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"status. If the light is red, the audio stream is interrupted. "
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"This is caused by one of the following problems:" ) +
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"<ul>"
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"<li>" + tr ( "The network jitter buffer is not large enough for the current "
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@ -36,31 +36,30 @@ CClientSettingsDlg::CClientSettingsDlg ( CClient* pNCliP, QWidget* parent,
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// jitter buffer
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QString strJitterBufferSize = "<b>" + tr ( "Jitter Buffer Size" ) + ":</b> " + tr (
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"The jitter buffer compensates for network and sound card timing jitters. The "
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"size of this jitter buffer has therefore influence on the quality of "
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"size of the buffer has therefore influences the quality of "
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"the audio stream (how many dropouts occur) and the overall delay "
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"(the longer the buffer, the higher the delay)." ) + "<br>" + tr (
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"The jitter buffer size can be manually chosen for the local client "
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"You can set the jitter buffer size manually for the local client "
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"and the remote server. For the local jitter buffer, dropouts in the "
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"audio stream are indicated by the light below the "
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"jitter buffer size faders. If the light turns to red, a buffer "
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"overrun/underrun took place and the audio stream is interrupted." ) + "<br>" + tr (
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"overrun/underrun has taken place and the audio stream is interrupted." ) + "<br>" + tr (
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"The jitter buffer setting is therefore a trade-off between audio "
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"quality and overall delay." ) + "<br>" + tr (
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"An auto setting of the jitter buffer size setting is available. If "
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"the check Auto is enabled, the jitter buffers of the local client and "
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"If the check Auto is enabled, the jitter buffers of the local client and "
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"the remote server are set automatically "
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"based on measurements of the network and sound card timing jitter. If "
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"the Auto check is enabled, the jitter buffer size faders are "
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"disabled (they cannot be moved with the mouse)." );
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QString strJitterBufferSizeTT = tr ( "If the auto setting of the "
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"jitter buffer is enabled, the network buffers of the local client and "
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QString strJitterBufferSizeTT = tr ( "If the Auto setting "
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"is enabled, the network buffers of the local client and "
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"the remote server are set to a conservative "
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"value to minimize the audio dropout probability. To tweak the "
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"audio delay/latency it is recommended to disable the auto setting "
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"functionality and to lower the jitter buffer size manually by "
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"using the sliders until your personal acceptable limit of the amount "
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"of dropouts is reached. The LED indicator will visualize the audio "
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"audio delay/latency it is recommended to disable the Auto setting "
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"and to lower the jitter buffer size manually by "
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"using the sliders until your personal acceptable amount "
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"of dropouts is reached. The LED indicator will display the audio "
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"dropouts of the local jitter buffer with a red light." ) +
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TOOLTIP_COM_END_TEXT;
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@ -133,28 +132,27 @@ CClientSettingsDlg::CClientSettingsDlg ( CClient* pNCliP, QWidget* parent,
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// sound card buffer delay
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QString strSndCrdBufDelay = "<b>" + tr ( "Sound Card Buffer Delay" ) + ":</b> " +
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tr ( "The buffer delay setting is a fundamental setting of the " ) +
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APP_NAME + tr ( " software. This setting has influence on many "
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tr ( "The buffer delay setting is a fundamental setting of this "
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"software. This setting has an influence on many "
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"connection properties." ) + "<br>" + tr (
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"Three buffer sizes are supported" ) +
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":<ul>"
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"<li>" + tr ( "64 samples: This is the preferred setting since it provides the lowest "
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"latency but does not work with all sound cards." ) + "</li>"
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"<li>" + tr ( "128 samples: This setting should work for most available "
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"sound cards." ) + "</li>"
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"<li>" + tr ( "256 samples: This setting should only be used if only a very slow "
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"computer or a slow internet connection is available." ) + "</li>"
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"<li>" + tr ( "64 samples: The preferred setting. Provides the lowest latency "
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"but does not work with all sound cards." ) + "</li>"
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"<li>" + tr ( "128 samples: Should work for most available sound cards." ) +
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"</li>"
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"<li>" + tr ( "256 samples: Should only be used on very slow "
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"computers or with a slow internet connection." ) + "</li>"
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"</ul>" + tr (
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"Some sound card drivers do not allow the buffer delay to be changed "
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"from within the " ) + APP_NAME +
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tr ( " software. In this case the buffer delay setting "
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"is disabled. To change the actual buffer delay, this "
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"setting has to be changed in the sound card driver. On Windows, press "
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"the ASIO Setup button to open the driver settings panel. On Linux, "
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"from within the application. "
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"In this case the buffer delay setting is disabled and has to be "
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"changed using the sound card driver. On Windows, press the "
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"ASIO Setup button to open the driver settings panel. On Linux, "
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"use the Jack configuration tool to change the buffer size." ) + "<br>" + tr (
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"If no buffer size is selected and all settings are disabled, an "
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"unsupported buffer size is used by the driver. The " ) + APP_NAME +
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tr ( " software will still work with this setting but with restricted "
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"unsupported buffer size is used by the driver. The application "
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"will still work with this setting but with restricted "
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"performance." ) + "<br>" + tr (
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"The actual buffer delay has influence on the connection status, the "
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"current upload rate and the overall delay. The lower the buffer size, "
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@ -166,8 +164,8 @@ CClientSettingsDlg::CClientSettingsDlg ( CClient* pNCliP, QWidget* parent,
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QString strSndCrdBufDelayTT = tr ( "If the buffer delay settings are "
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"disabled, it is prohibited by the audio driver to modify this "
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"setting from within the " ) + APP_NAME +
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tr ( " software. On Windows, press the ASIO Setup button to open the "
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"setting from within the software. "
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"On Windows, press the ASIO Setup button to open the "
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"driver settings panel. On Linux, use the Jack configuration tool to "
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"change the buffer size." ) + TOOLTIP_COM_END_TEXT;
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@ -198,21 +196,26 @@ CClientSettingsDlg::CClientSettingsDlg ( CClient* pNCliP, QWidget* parent,
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// audio channels
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QString strAudioChannels = "<b>" + tr ( "Audio Channels" ) + ":</b> " + tr (
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"Select the number of audio channels to be used. There are three "
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"modes available. The mono and stereo modes use one and two "
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"audio channels respectively. In mono-in/stereo-out mode "
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"the audio signal which is sent to the server is mono but the "
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"Selects the number of audio channels to be used for communication between "
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"client and server. There are three modes available:"
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"<ul>"
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"<li>" "<b>" + tr ( "Mono" ) + "</b> " + tr ( "and " ) +
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"<b>" + tr ( "Stereo" ) + ":</b> " + tr ( "modes use "
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"one and two audio channels respectively." ) + "</li>"
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"<li>" "<b>" + tr ( "Mono in/Stereo-out" ) + ":</b> " + tr (
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"the audio signal sent to the server is mono but the "
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"return signal is stereo. This is useful if the "
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"sound card has the instrument on one input channel and the "
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"microphone on the other channel. In that case the two input signals "
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"can be mixed to one mono channel but the server mix can be heard in "
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"stereo." ) + "<br>" + tr (
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"Enabling the stereo streaming mode will increase the "
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"stream data rate. Make sure that the current upload rate does not "
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"exceed the available bandwidth of your internet connection." ) + "<br>" + tr (
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"In stereo streaming mode, no audio channel selection "
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"for the reverberation effect will be available on the main window "
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"since the effect is applied on both channels in this case." );
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"microphone on the other. In that case the two input signals "
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"can be mixed to one mono channel but the server mix is heard in "
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"stereo." ) + "</li>"
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"<li>" + tr ("Enabling " ) + "<b>" + tr ( "Stereo" ) + ":</b> " + tr ( "mode "
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"will increase your stream's data rate. Make sure your upload rate does not "
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"exceed the available upload speed of your internet connection." ) + "</li>"
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"<li>" + tr ( "In stereo streaming mode, no audio channel selection "
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"for the reverb effect will be available on the main window "
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"since the effect is applied to both channels in this case." ) + "</li>"
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"</ul>";
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lblAudioChannels->setWhatsThis ( strAudioChannels );
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cbxAudioChannels->setWhatsThis ( strAudioChannels );
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@ -220,11 +223,9 @@ CClientSettingsDlg::CClientSettingsDlg ( CClient* pNCliP, QWidget* parent,
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// audio quality
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QString strAudioQuality = "<b>" + tr ( "Audio Quality" ) + ":</b> " + tr (
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"Select the desired audio quality. A low, normal or high audio "
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"quality can be selected. The higher the audio quality, the higher "
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"the audio stream data rate. Make sure that the current "
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"upload rate does not exceed the available bandwidth of your "
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"internet connection." );
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"The higher the audio quality, the higher your audio stream's "
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"data rate. Make sure your upload rate does not exceed the "
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"available bandwidth of your internet connection.");
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lblAudioQuality->setWhatsThis ( strAudioQuality );
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cbxAudioQuality->setWhatsThis ( strAudioQuality );
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@ -232,10 +233,10 @@ CClientSettingsDlg::CClientSettingsDlg ( CClient* pNCliP, QWidget* parent,
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// new client fader level
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QString strNewClientLevel = "<b>" + tr ( "New Client Level" ) + ":</b> " +
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tr ( "The new client level setting defines the fader level of a new "
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"connected client in percent. I.e. if a new client connects "
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"to the current server, it will get the specified initial "
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"fader level if no other fader level of a previous connection "
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tr ( "This setting defines the fader level of a newly "
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"connected client in percent. If a new client connects "
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"to the current server, they will get the specified initial "
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"fader level if no other fader level from a previous connection "
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"of that client was already stored." );
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lblNewClientLevel->setWhatsThis ( strNewClientLevel );
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@ -244,10 +245,8 @@ CClientSettingsDlg::CClientSettingsDlg ( CClient* pNCliP, QWidget* parent,
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// custom central server address
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QString strCentrServAddr = "<b>" + tr ( "Custom Central Server Address" ) + ":</b> " +
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tr ( "The custom central server address is the IP address or URL of the central "
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"server at which the server list of the connection dialog is managed. This "
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"address is only used if the custom server list is selected in the connection "
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"dialog." );
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tr ( "Leave this blank unless you need to enter the address of a cenrtral "
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"server other than the default." );
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lblCentralServerAddress->setWhatsThis ( strCentrServAddr );
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edtCentralServerAddress->setWhatsThis ( strCentrServAddr );
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@ -255,18 +254,18 @@ CClientSettingsDlg::CClientSettingsDlg ( CClient* pNCliP, QWidget* parent,
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// current connection status parameter
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QString strConnStats = "<b>" + tr ( "Current Connection Status "
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"Parameter" ) + ":</b> " + tr ( "The ping time is the time required for the audio "
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"Parameter" ) + ":</b> " + tr ( "The Ping Time is the time required for the audio "
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"stream to travel from the client to the server and back again. This "
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"delay is introduced by the network. This delay should be as low as "
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"20-30 ms. If this delay is higher (e.g., 50-60 ms), your distance to "
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"delay is introduced by the network and should be about "
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"20-30 ms. If this delay is higher than about 50 ms, your distance to "
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"the server is too large or your internet connection is not "
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"sufficient." ) + "<br>" + tr (
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"The overall delay is calculated from the current ping time and the "
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"delay which is introduced by the current buffer settings." ) + "<br>" + tr (
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"The upstream rate depends on the current audio packet size and the "
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"audio compression setting. Make sure that the upstream rate is not "
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"higher than the available rate (check the upstream capabilities of "
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"your internet connection by, e.g., using speedtest.net)." );
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"Overall Delay is calculated from the current Ping Time and the "
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"delay introduced by the current buffer settings." ) + "<br>" + tr (
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"Audio Upstream Rate depends on the current audio packet size and "
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"compression setting. Make sure that the upstream rate is not "
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"higher than your available internet upload speed (check this with a "
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"service such as speedtest.net." );
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lblPingTime->setWhatsThis ( strConnStats );
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lblPingTimeValue->setWhatsThis ( strConnStats );
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