some code cleanup
This commit is contained in:
parent
a133156c0b
commit
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1 changed files with 426 additions and 437 deletions
863
src/buffer.cpp
863
src/buffer.cpp
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@ -1,437 +1,426 @@
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/******************************************************************************\
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/******************************************************************************\
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* Copyright (c) 2004-2011
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* Copyright (c) 2004-2011
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*
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*
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* Author(s):
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* Author(s):
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* Volker Fischer
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* Volker Fischer
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*
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*
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* Note: We are assuming here that put and get operations are secured by a mutex
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* Note: We are assuming here that put and get operations are secured by a mutex
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* and accessing does not occur at the same time.
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* and accessing does not occur at the same time.
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*
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*
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******************************************************************************
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******************************************************************************
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*
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*
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* This program is free software; you can redistribute it and/or modify it under
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License as published by the Free Software
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* the terms of the GNU General Public License as published by the Free Software
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* Foundation; either version 2 of the License, or (at your option) any later
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* Foundation; either version 2 of the License, or (at your option) any later
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* version.
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* version.
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*
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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* details.
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*
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*
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* You should have received a copy of the GNU General Public License along with
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* You should have received a copy of the GNU General Public License along with
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* this program; if not, write to the Free Software Foundation, Inc.,
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* this program; if not, write to the Free Software Foundation, Inc.,
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* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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*
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\******************************************************************************/
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\******************************************************************************/
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#include "buffer.h"
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#include "buffer.h"
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/* Network buffer implementation **********************************************/
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/* Network buffer implementation **********************************************/
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void CNetBuf::Init ( const int iNewBlockSize,
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void CNetBuf::Init ( const int iNewBlockSize,
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const int iNewNumBlocks,
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const int iNewNumBlocks,
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const bool bPreserve )
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const bool bPreserve )
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{
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{
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// store block size value
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// store block size value
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iBlockSize = iNewBlockSize;
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iBlockSize = iNewBlockSize;
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// total size -> size of one block times the number of blocks
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// total size -> size of one block times the number of blocks
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CBufferBase<uint8_t>::Init ( iNewBlockSize * iNewNumBlocks, bPreserve );
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CBufferBase<uint8_t>::Init ( iNewBlockSize * iNewNumBlocks, bPreserve );
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// use the "get" flag to make sure the buffer is cleared
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// use the "get" flag to make sure the buffer is cleared
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if ( !bPreserve )
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if ( !bPreserve )
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{
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{
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Clear ( CT_GET );
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Clear ( CT_GET );
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}
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}
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}
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}
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bool CNetBuf::Put ( const CVector<uint8_t>& vecbyData,
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bool CNetBuf::Put ( const CVector<uint8_t>& vecbyData,
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const int iInSize )
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const int iInSize )
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{
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{
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bool bPutOK = true;
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bool bPutOK = true;
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// Check if there is not enough space available -> correct
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// Check if there is not enough space available -> correct
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if ( GetAvailSpace() < iInSize )
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if ( GetAvailSpace() < iInSize )
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{
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{
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/*
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/*
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// not enough space in buffer for put operation, correct buffer to
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// not enough space in buffer for put operation, correct buffer to
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// prepare for new data
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// prepare for new data
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Clear ( CT_PUT );
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Clear ( CT_PUT );
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bPutOK = false; // return error flag
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bPutOK = false; // return error flag
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*/
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*/
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/*
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/*
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// TEST invalidate last written block for better PLC
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// TEST invalidate last written block for better PLC
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// ATTENTION: We assume that mem size is factor of block size here!!!!
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// ATTENTION: We assume that mem size is factor of block size here!!!!
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if ( !bIsSimulation )
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if ( !bIsSimulation )
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{
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{
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if ( iPutPos == 0 )
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if ( iPutPos == 0 )
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{
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{
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for ( int iPos = iMemSize - iInSize; iPos < iMemSize; iPos++ )
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for ( int iPos = iMemSize - iInSize; iPos < iMemSize; iPos++ )
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{
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{
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vecMemory[iPos] = 0;
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vecMemory[iPos] = 0;
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}
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}
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}
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}
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else
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else
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{
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{
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for ( int iPos = iPutPos - iInSize; iPos < iPutPos; iPos++ )
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for ( int iPos = iPutPos - iInSize; iPos < iPutPos; iPos++ )
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{
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{
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vecMemory[iPos] = 0;
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vecMemory[iPos] = 0;
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}
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}
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}
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}
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}
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}
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*/
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*/
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return false;
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return false;
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// check for special case: buffer memory is not sufficient
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// check for special case: buffer memory is not sufficient
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if ( iInSize > iMemSize )
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if ( iInSize > iMemSize )
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{
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{
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// do nothing here, just return error code
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// do nothing here, just return error code
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return bPutOK;
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return bPutOK;
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}
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}
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}
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}
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// copy new data in internal buffer (implemented in base class)
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// copy new data in internal buffer (implemented in base class)
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CBufferBase<uint8_t>::Put ( vecbyData, iInSize );
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CBufferBase<uint8_t>::Put ( vecbyData, iInSize );
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return bPutOK;
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return bPutOK;
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}
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}
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bool CNetBuf::Get ( CVector<uint8_t>& vecbyData )
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bool CNetBuf::Get ( CVector<uint8_t>& vecbyData )
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{
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{
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bool bGetOK = true; // init return value
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bool bGetOK = true; // init return value
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// get size of data to be get from the buffer
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// get size of data to be get from the buffer
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const int iInSize = vecbyData.Size();
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const int iInSize = vecbyData.Size();
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// check size
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// check size
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if ( ( iInSize == 0 ) || ( iInSize != iBlockSize ) )
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if ( ( iInSize == 0 ) || ( iInSize != iBlockSize ) )
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{
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{
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return false;
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return false;
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}
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}
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/*
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/*
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// check for invalid data in buffer
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// check for invalid data in buffer
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if ( iNumInvalidElements > 0 )
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if ( iNumInvalidElements > 0 )
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{
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{
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// decrease number of invalid elements by the queried number (input
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// decrease number of invalid elements by the queried number (input
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// size)
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// size)
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iNumInvalidElements -= iInSize;
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iNumInvalidElements -= iInSize;
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bGetOK = false; // return error flag
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bGetOK = false; // return error flag
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}
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}
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*/
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*/
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// Check if there is not enough data available -> correct
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// Check if there is not enough data available -> correct
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if ( GetAvailData() < iInSize )
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if ( GetAvailData() < iInSize )
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{
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{
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/*
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/*
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// not enough data in buffer for get operation, correct buffer to
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// not enough data in buffer for get operation, correct buffer to
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// prepare for getting data
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// prepare for getting data
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Clear ( CT_GET );
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Clear ( CT_GET );
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bGetOK = false; // return error flag
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bGetOK = false; // return error flag
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*/
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*/
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return false;
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return false;
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// check for special case: buffer memory is not sufficient
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// check for special case: buffer memory is not sufficient
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if ( iInSize > iMemSize )
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if ( iInSize > iMemSize )
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{
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{
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// do nothing here, just return error code
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// do nothing here, just return error code
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return bGetOK;
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return bGetOK;
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}
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}
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}
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}
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// copy data from internal buffer in output buffer (implemented in base
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// copy data from internal buffer in output buffer (implemented in base
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// class)
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// class)
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CBufferBase<uint8_t>::Get ( vecbyData );
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CBufferBase<uint8_t>::Get ( vecbyData );
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/*
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/*
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// TEST check for all zero packet
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// TEST check for all zero packet
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bool bAllZeroPacket = true;
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bool bAllZeroPacket = true;
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for ( int iPos = 0; iPos < iInSize; iPos++ )
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for ( int iPos = 0; iPos < iInSize; iPos++ )
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{
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{
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if ( vecbyData[iPos] != 0 )
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if ( vecbyData[iPos] != 0 )
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{
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{
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bAllZeroPacket = false;
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bAllZeroPacket = false;
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}
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}
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}
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}
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if ( bAllZeroPacket )
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if ( bAllZeroPacket )
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{
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{
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return false;
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return false;
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}
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}
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*/
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*/
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return bGetOK;
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return bGetOK;
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}
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}
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void CNetBuf::Clear ( const EClearType eClearType )
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void CNetBuf::Clear ( const EClearType eClearType )
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{
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{
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// TEST
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// TEST
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CBufferBase<uint8_t>::Clear ( eClearType );
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CBufferBase<uint8_t>::Clear ( eClearType );
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/*
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/*
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// Define the number of blocks bound for the "random offset" (1) algorithm.
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// Define the number of blocks bound for the "random offset" (1) algorithm.
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// If we are above the bound, we use the "middle of buffer" (2) algorithm.
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// If we are above the bound, we use the "middle of buffer" (2) algorithm.
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//
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//
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// Test results (with different jitter buffer sizes), given is the error
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// Test results (with different jitter buffer sizes), given is the error
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// probability of jitter buffer (probability of corrections in the buffer):
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// probability of jitter buffer (probability of corrections in the buffer):
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// kX, 128 samples, WLAN:
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// kX, 128 samples, WLAN:
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// 2: (1) 5 %, (2) 12.3 %
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// 2: (1) 5 %, (2) 12.3 %
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// 3: (1) 18.3 %, (2) 17.1 %
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// 3: (1) 18.3 %, (2) 17.1 %
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// 5: (1) 0.9 %, (2) 0.8 %
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// 5: (1) 0.9 %, (2) 0.8 %
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// kX, 128 samples, localhost:
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// kX, 128 samples, localhost:
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// 2: (1) 2.5 %, (2) 13 %
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// 2: (1) 2.5 %, (2) 13 %
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// 3: (1) 0.9 %, (2) 1.1 %
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// 3: (1) 0.9 %, (2) 1.1 %
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// 5: (1) 0.7 %, (2) 0.6 %
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// 5: (1) 0.7 %, (2) 0.6 %
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// Behringer, 128 samples, WLAN:
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// Behringer, 128 samples, WLAN:
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// 2: (1) 5.8 %, (2) 9.4 %
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// 2: (1) 5.8 %, (2) 9.4 %
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// 3: (1) 0.9 %, (2) 0.8 %
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// 3: (1) 0.9 %, (2) 0.8 %
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// 5: (1) 0.4 %, (2) 0.3 %
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// 5: (1) 0.4 %, (2) 0.3 %
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// Behringer, 128 samples, localhost:
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// Behringer, 128 samples, localhost:
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// 2: (1) 1 %, (2) 9.8 %
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// 2: (1) 1 %, (2) 9.8 %
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// 3: (1) 0.57 %, (2) 0.6 %
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// 3: (1) 0.57 %, (2) 0.6 %
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// 5: (1) 0.6 %, (2) 0.56 %
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// 5: (1) 0.6 %, (2) 0.56 %
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// kX, 256 samples, WLAN:
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// kX, 256 samples, WLAN:
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// 3: (1) 24.2 %, (2) 18.4 %
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// 3: (1) 24.2 %, (2) 18.4 %
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// 4: (1) 1.5 %, (2) 2.5 %
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// 4: (1) 1.5 %, (2) 2.5 %
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// 5: (1) 1 %, (2) 1 %
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// 5: (1) 1 %, (2) 1 %
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// ASIO4All, 256 samples, WLAN:
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// ASIO4All, 256 samples, WLAN:
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// 3: (1) 14.9 %, (2) 11.9 %
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// 3: (1) 14.9 %, (2) 11.9 %
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// 4: (1) 1.5 %, (2) 7 %
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// 4: (1) 1.5 %, (2) 7 %
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// 5: (1) 1.2 %, (2) 1.3 %
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// 5: (1) 1.2 %, (2) 1.3 %
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const int iNumBlocksBoundInclForRandom = 4; // by extensive testing: 4
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const int iNumBlocksBoundInclForRandom = 4; // by extensive testing: 4
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int iNewFillLevel = 0;
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int iNewFillLevel = 0;
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if ( iBlockSize != 0 )
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if ( iBlockSize != 0 )
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{
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{
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const int iNumBlocks = iMemSize / iBlockSize;
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const int iNumBlocks = iMemSize / iBlockSize;
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if ( iNumBlocks <= iNumBlocksBoundInclForRandom ) // just for small buffers
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if ( iNumBlocks <= iNumBlocksBoundInclForRandom ) // just for small buffers
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{
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{
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// Random position algorithm.
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// Random position algorithm.
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// overwrite fill level with random value, the range
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// overwrite fill level with random value, the range
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// is 0 to (iMemSize - iBlockSize)
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// is 0 to (iMemSize - iBlockSize)
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iNewFillLevel = static_cast<int> ( static_cast<double> ( rand() ) *
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iNewFillLevel = static_cast<int> ( static_cast<double> ( rand() ) *
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iNumBlocks / RAND_MAX ) * iBlockSize;
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iNumBlocks / RAND_MAX ) * iBlockSize;
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}
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}
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else
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else
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{
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{
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// Middle of buffer algorithm.
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// Middle of buffer algorithm.
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// with the following operation we set the fill level to a block
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// with the following operation we set the fill level to a block
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// boundary (one block below the middle of the buffer in case of odd
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// boundary (one block below the middle of the buffer in case of odd
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// number of blocks, e.g.:
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// number of blocks, e.g.:
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// [buffer size]: [get pos]
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// [buffer size]: [get pos]
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// 1: 0 / 2: 0 / 3: 1 / 4: 1 / 5: 2 ...)
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// 1: 0 / 2: 0 / 3: 1 / 4: 1 / 5: 2 ...)
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iNewFillLevel =
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iNewFillLevel =
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( ( ( iMemSize - iBlockSize) / 2 ) / iBlockSize ) * iBlockSize;
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( ( ( iMemSize - iBlockSize) / 2 ) / iBlockSize ) * iBlockSize;
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// TEST
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// TEST
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iNewFillLevel += static_cast<int> ( static_cast<double> ( rand() ) *
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iNewFillLevel += static_cast<int> ( static_cast<double> ( rand() ) *
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iNumBlocksBoundInclForRandom / RAND_MAX ) * iBlockSize -
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iNumBlocksBoundInclForRandom / RAND_MAX ) * iBlockSize -
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iNumBlocksBoundInclForRandom / 2 * iBlockSize;
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iNumBlocksBoundInclForRandom / 2 * iBlockSize;
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}
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}
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}
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}
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// different behaviour for get and put corrections
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// different behaviour for get and put corrections
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if ( eClearType == CT_GET )
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if ( eClearType == CT_GET )
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{
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{
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// clear buffer since we had a buffer underrun
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// clear buffer since we had a buffer underrun
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if ( !bIsSimulation )
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if ( !bIsSimulation )
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{
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{
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vecMemory.Reset ( 0 );
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vecMemory.Reset ( 0 );
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}
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}
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// reset buffer pointers so that they are at maximum distance after
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// reset buffer pointers so that they are at maximum distance after
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// the get operation (assign new fill level value to the get pointer)
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// the get operation (assign new fill level value to the get pointer)
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iPutPos = 0;
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iPutPos = 0;
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iGetPos = iNewFillLevel;
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iGetPos = iNewFillLevel;
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// The buffer was cleared, the next time blocks are read from the
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// The buffer was cleared, the next time blocks are read from the
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// buffer, these are invalid ones. Calculate the number of invalid
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// buffer, these are invalid ones. Calculate the number of invalid
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// elements
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// elements
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iNumInvalidElements = iMemSize - iNewFillLevel;
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iNumInvalidElements = iMemSize - iNewFillLevel;
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// check for special case
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// check for special case
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if ( iPutPos == iGetPos )
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if ( iPutPos == iGetPos )
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{
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{
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eBufState = CNetBuf::BS_FULL;
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eBufState = CNetBuf::BS_FULL;
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}
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}
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else
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else
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{
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{
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eBufState = CNetBuf::BS_OK;
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eBufState = CNetBuf::BS_OK;
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}
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}
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}
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}
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else
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else
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{
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{
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// in case of "put" correction, do not delete old data but only shift
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// in case of "put" correction, do not delete old data but only shift
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// the pointers
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// the pointers
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iPutPos = iNewFillLevel;
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iPutPos = iNewFillLevel;
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// adjust put pointer relative to current get pointer, take care of
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// adjust put pointer relative to current get pointer, take care of
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// wrap around
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// wrap around
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iPutPos += iGetPos;
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iPutPos += iGetPos;
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if ( iPutPos > iMemSize )
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if ( iPutPos > iMemSize )
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{
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{
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iPutPos -= iMemSize;
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iPutPos -= iMemSize;
|
||||||
}
|
}
|
||||||
|
|
||||||
// in case of put correction, no invalid blocks are inserted
|
// in case of put correction, no invalid blocks are inserted
|
||||||
iNumInvalidElements = 0;
|
iNumInvalidElements = 0;
|
||||||
|
|
||||||
// check for special case
|
// check for special case
|
||||||
if ( iPutPos == iGetPos )
|
if ( iPutPos == iGetPos )
|
||||||
{
|
{
|
||||||
eBufState = CNetBuf::BS_EMPTY;
|
eBufState = CNetBuf::BS_EMPTY;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
eBufState = CNetBuf::BS_OK;
|
eBufState = CNetBuf::BS_OK;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// TEST
|
// TEST
|
||||||
//iNumInvalidElements = 8 * iMemSize;
|
//iNumInvalidElements = 8 * iMemSize;
|
||||||
*/
|
*/
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
/* Network buffer with statistic calculations implementation ******************/
|
/* Network buffer with statistic calculations implementation ******************/
|
||||||
CNetBufWithStats::CNetBufWithStats() :
|
CNetBufWithStats::CNetBufWithStats() :
|
||||||
CNetBuf ( false ) // base class init: no simulation mode
|
CNetBuf ( false ) // base class init: no simulation mode
|
||||||
{
|
{
|
||||||
// define the sizes of the simulation buffers,
|
// define the sizes of the simulation buffers,
|
||||||
// must be NUM_STAT_SIMULATION_BUFFERS elements!
|
// must be NUM_STAT_SIMULATION_BUFFERS elements!
|
||||||
viBufSizesForSim[0] = 2;
|
viBufSizesForSim[0] = 2;
|
||||||
viBufSizesForSim[1] = 3;
|
viBufSizesForSim[1] = 3;
|
||||||
viBufSizesForSim[2] = 4;
|
viBufSizesForSim[2] = 4;
|
||||||
viBufSizesForSim[3] = 5;
|
viBufSizesForSim[3] = 5;
|
||||||
viBufSizesForSim[4] = 6;
|
viBufSizesForSim[4] = 6;
|
||||||
viBufSizesForSim[5] = 7;
|
viBufSizesForSim[5] = 7;
|
||||||
viBufSizesForSim[6] = 8;
|
viBufSizesForSim[6] = 8;
|
||||||
viBufSizesForSim[7] = 9;
|
viBufSizesForSim[7] = 9;
|
||||||
viBufSizesForSim[8] = 10;
|
viBufSizesForSim[8] = 10;
|
||||||
viBufSizesForSim[9] = 12;
|
viBufSizesForSim[9] = 12;
|
||||||
viBufSizesForSim[10] = 14;
|
viBufSizesForSim[10] = 14;
|
||||||
viBufSizesForSim[11] = 17;
|
viBufSizesForSim[11] = 17;
|
||||||
viBufSizesForSim[12] = 20;
|
viBufSizesForSim[12] = 20;
|
||||||
|
|
||||||
// set all simulation buffers in simulation mode
|
// set all simulation buffers in simulation mode
|
||||||
for ( int i = 0; i < NUM_STAT_SIMULATION_BUFFERS; i++ )
|
for ( int i = 0; i < NUM_STAT_SIMULATION_BUFFERS; i++ )
|
||||||
{
|
{
|
||||||
SimulationBuffer[i].SetIsSimulation ( true );
|
SimulationBuffer[i].SetIsSimulation ( true );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void CNetBufWithStats::Init ( const int iNewBlockSize,
|
void CNetBufWithStats::Init ( const int iNewBlockSize,
|
||||||
const int iNewNumBlocks,
|
const int iNewNumBlocks,
|
||||||
const bool bPreserve )
|
const bool bPreserve )
|
||||||
{
|
{
|
||||||
// call base class Init
|
// call base class Init
|
||||||
CNetBuf::Init ( iNewBlockSize, iNewNumBlocks, bPreserve );
|
CNetBuf::Init ( iNewBlockSize, iNewNumBlocks, bPreserve );
|
||||||
|
|
||||||
// inits for statistics calculation
|
// inits for statistics calculation
|
||||||
if ( !bPreserve )
|
if ( !bPreserve )
|
||||||
{
|
{
|
||||||
for ( int i = 0; i < NUM_STAT_SIMULATION_BUFFERS; i++ )
|
for ( int i = 0; i < NUM_STAT_SIMULATION_BUFFERS; i++ )
|
||||||
{
|
{
|
||||||
// init simulation buffers with the correct size
|
// init simulation buffers with the correct size
|
||||||
SimulationBuffer[i].Init ( iNewBlockSize, viBufSizesForSim[i] );
|
SimulationBuffer[i].Init ( iNewBlockSize, viBufSizesForSim[i] );
|
||||||
|
|
||||||
// init statistics
|
// init statistics
|
||||||
ErrorRateStatistic[i].Init ( 80000, true );//TEST!!!!!//MAX_STATISTIC_COUNT );
|
ErrorRateStatistic[i].Init ( MAX_STATISTIC_COUNT, true );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
bool CNetBufWithStats::Put ( const CVector<uint8_t>& vecbyData,
|
bool CNetBufWithStats::Put ( const CVector<uint8_t>& vecbyData,
|
||||||
const int iInSize )
|
const int iInSize )
|
||||||
{
|
{
|
||||||
// call base class Put
|
// call base class Put
|
||||||
const bool bPutOK = CNetBuf::Put ( vecbyData, iInSize );
|
const bool bPutOK = CNetBuf::Put ( vecbyData, iInSize );
|
||||||
|
|
||||||
// update statistics calculations
|
// update statistics calculations
|
||||||
for ( int i = 0; i < NUM_STAT_SIMULATION_BUFFERS; i++ )
|
for ( int i = 0; i < NUM_STAT_SIMULATION_BUFFERS; i++ )
|
||||||
{
|
{
|
||||||
ErrorRateStatistic[i].Update (
|
ErrorRateStatistic[i].Update (
|
||||||
!SimulationBuffer[i].Put ( vecbyData, iInSize ) );
|
!SimulationBuffer[i].Put ( vecbyData, iInSize ) );
|
||||||
}
|
}
|
||||||
|
|
||||||
return bPutOK;
|
return bPutOK;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool CNetBufWithStats::Get ( CVector<uint8_t>& vecbyData )
|
bool CNetBufWithStats::Get ( CVector<uint8_t>& vecbyData )
|
||||||
{
|
{
|
||||||
// call base class Get
|
// call base class Get
|
||||||
const bool bGetOK = CNetBuf::Get ( vecbyData );
|
const bool bGetOK = CNetBuf::Get ( vecbyData );
|
||||||
|
|
||||||
// update statistics calculations
|
// update statistics calculations
|
||||||
for ( int i = 0; i < NUM_STAT_SIMULATION_BUFFERS; i++ )
|
for ( int i = 0; i < NUM_STAT_SIMULATION_BUFFERS; i++ )
|
||||||
{
|
{
|
||||||
ErrorRateStatistic[i].Update (
|
ErrorRateStatistic[i].Update (
|
||||||
!SimulationBuffer[i].Get ( vecbyData ) );
|
!SimulationBuffer[i].Get ( vecbyData ) );
|
||||||
}
|
}
|
||||||
|
|
||||||
return bGetOK;
|
return bGetOK;
|
||||||
}
|
}
|
||||||
|
|
||||||
// TEST
|
int CNetBufWithStats::GetAutoSetting()
|
||||||
int CNetBufWithStats::GetAutoSetting()
|
{
|
||||||
{
|
// Use a specified error bound to identify the best buffer size for the
|
||||||
|
// current network situation. Start with the smallest buffer and
|
||||||
/*
|
// test for the error rate until the rate is below the bound.
|
||||||
// TEST
|
for ( int i = 0; i < NUM_STAT_SIMULATION_BUFFERS - 1; i++ )
|
||||||
if ( ErrorRateStatistic[NUM_STAT_SIMULATION_BUFFERS - 1].GetAverage() > 0.06 )
|
{
|
||||||
{
|
if ( ErrorRateStatistic[i].GetAverage() <= 0.005 )
|
||||||
for ( int i = 0; i < NUM_STAT_SIMULATION_BUFFERS; i++ )
|
{
|
||||||
{
|
return viBufSizesForSim[i];
|
||||||
ErrorRateStatistic[i].Reset();
|
}
|
||||||
}
|
}
|
||||||
}
|
return viBufSizesForSim[NUM_STAT_SIMULATION_BUFFERS - 1];
|
||||||
*/
|
}
|
||||||
|
|
||||||
|
|
||||||
for ( int i = 0; i < NUM_STAT_SIMULATION_BUFFERS - 1; i++ )
|
// TEST for debugging
|
||||||
{
|
void CNetBufWithStats::StoreAllSimAverages()
|
||||||
if ( ErrorRateStatistic[i].GetAverage() <= 0.005)//TEST!!!!! 0.005 )
|
{
|
||||||
{
|
|
||||||
return viBufSizesForSim[i];
|
FILE* pFile = fopen ( "c:\\temp\\test.dat", "w" );
|
||||||
}
|
|
||||||
}
|
|
||||||
return viBufSizesForSim[NUM_STAT_SIMULATION_BUFFERS - 1];
|
for ( int i = 0; i < NUM_STAT_SIMULATION_BUFFERS - 1; i++ )
|
||||||
}
|
{
|
||||||
|
fprintf ( pFile, "%e, ", ErrorRateStatistic[i].GetAverage() );
|
||||||
|
}
|
||||||
// TEST for debugging
|
fprintf ( pFile, "%e", ErrorRateStatistic[NUM_STAT_SIMULATION_BUFFERS - 1].GetAverage() );
|
||||||
void CNetBufWithStats::StoreAllSimAverages()
|
fprintf ( pFile, "\n" );
|
||||||
{
|
|
||||||
|
|
||||||
FILE* pFile = fopen ( "c:\\temp\\test.dat", "w" );
|
/*
|
||||||
|
const int iLen = ErrorRateStatistic[4].ErrorsMovAvBuf.Size();
|
||||||
|
for ( int i = 0; i < iLen; i++ )
|
||||||
for ( int i = 0; i < NUM_STAT_SIMULATION_BUFFERS - 1; i++ )
|
{
|
||||||
{
|
fprintf ( pFile, "%e\n", ErrorRateStatistic[4].ErrorsMovAvBuf[i] );
|
||||||
fprintf ( pFile, "%e, ", ErrorRateStatistic[i].GetAverage() );
|
}
|
||||||
}
|
*/
|
||||||
fprintf ( pFile, "%e", ErrorRateStatistic[NUM_STAT_SIMULATION_BUFFERS - 1].GetAverage() );
|
fclose ( pFile );
|
||||||
fprintf ( pFile, "\n" );
|
|
||||||
|
// scilab:
|
||||||
|
// close;x=read('c:/temp/test.dat',-1,13);plot2d([2,3,4,5,6,7,8,9,10,12,14,17,20], x, style=-1 , logflag = 'nl');plot2d([2 20],[1 1]*0.01);plot2d([2 20],[1 1]*0.005);x
|
||||||
/*
|
}
|
||||||
const int iLen = ErrorRateStatistic[4].ErrorsMovAvBuf.Size();
|
|
||||||
for ( int i = 0; i < iLen; i++ )
|
|
||||||
{
|
|
||||||
fprintf ( pFile, "%e\n", ErrorRateStatistic[4].ErrorsMovAvBuf[i] );
|
|
||||||
}
|
|
||||||
*/
|
|
||||||
fclose ( pFile );
|
|
||||||
|
|
||||||
// scilab:
|
|
||||||
// close;x=read('c:/temp/test.dat',-1,13);plot2d([2,3,4,5,6,7,8,9,10,12,14,17,20], x, style=-1 , logflag = 'nl');plot2d([2 20],[1 1]*0.01);plot2d([2 20],[1 1]*0.005);x
|
|
||||||
}
|
|
||||||
|
|
Loading…
Reference in a new issue