- bug fix for endless ping message loop causing a lot of network traffic

- implementation of empty message sending in slave server to keep NAT port open
This commit is contained in:
Volker Fischer 2012-07-09 12:52:23 +00:00
parent b625a77521
commit 8a167d844b

View File

@ -155,6 +155,9 @@ CServerListManager::CServerListManager ( const quint16 iNPortNum,
QObject::connect ( &TimerPingServerInList, SIGNAL ( timeout() ), QObject::connect ( &TimerPingServerInList, SIGNAL ( timeout() ),
this, SLOT ( OnTimerPingServerInList() ) ); this, SLOT ( OnTimerPingServerInList() ) );
QObject::connect ( &TimerPingCentralServer, SIGNAL ( timeout() ),
this, SLOT ( OnTimerPingCentralServer() ) );
QObject::connect ( &TimerRegistering, SIGNAL ( timeout() ), QObject::connect ( &TimerRegistering, SIGNAL ( timeout() ),
this, SLOT ( OnTimerRegistering() ) ); this, SLOT ( OnTimerRegistering() ) );
} }
@ -216,6 +219,14 @@ void CServerListManager::Update()
// start timer for registering this server at the central server // start timer for registering this server at the central server
// 1 minute = 60 * 1000 ms // 1 minute = 60 * 1000 ms
TimerRegistering.start ( SERVLIST_REGIST_INTERV_MINUTES * 60000 ); TimerRegistering.start ( SERVLIST_REGIST_INTERV_MINUTES * 60000 );
// Start timer for ping the central server in short intervals to
// keep the port open at the NAT router.
// If no NAT is used, we send the messages anyway since they do
// not hurt (very low traffic). We also reuse the same update
// time as used in the central server for pinging the slave
// servers.
TimerPingCentralServer.start ( SERVLIST_UPDATE_PING_SERVERS_MS );
} }
} }
else else
@ -229,6 +240,7 @@ void CServerListManager::Update()
else else
{ {
TimerRegistering.stop(); TimerRegistering.stop();
TimerPingCentralServer.stop();
} }
} }
} }
@ -245,10 +257,8 @@ void CServerListManager::OnTimerPingServerInList()
// server entry) and the predefined servers // server entry) and the predefined servers
for ( int iIdx = 1 + iNumPredefinedServers; iIdx < iCurServerListSize; iIdx++ ) for ( int iIdx = 1 + iNumPredefinedServers; iIdx < iCurServerListSize; iIdx++ )
{ {
// send ping message to keep NAT port open at slave server // send empty message to keep NAT port open at slave server
pConnLessProtocol->CreateCLPingMes ( pConnLessProtocol->CreateCLEmptyMes ( ServerList[iIdx].HostAddr );
ServerList[iIdx].HostAddr,
0 /* dummy */ );
} }
} }
@ -420,6 +430,19 @@ void CServerListManager::CentralServerQueryServerList ( const CHostAddress& Inet
/* Slave server functionality *************************************************/ /* Slave server functionality *************************************************/
void CServerListManager::OnTimerPingCentralServer()
{
QMutexLocker locker ( &Mutex );
// first check if central server address is valid
if ( !( SlaveCurCentServerHostAddress == CHostAddress() ) )
{
// send empty message to central server to keep NAT port open -> we do
// not require any answer from the central server
pConnLessProtocol->CreateCLEmptyMes ( SlaveCurCentServerHostAddress );
}
}
void CServerListManager::SlaveServerRegisterServer ( const bool bIsRegister ) void CServerListManager::SlaveServerRegisterServer ( const bool bIsRegister )
{ {
// we need the lock since the user might change the server properties at // we need the lock since the user might change the server properties at
@ -437,20 +460,19 @@ void CServerListManager::SlaveServerRegisterServer ( const bool bIsRegister )
// Note that we always have to parse the server address again since if // Note that we always have to parse the server address again since if
// it is an URL of a dynamic IP address, the IP address might have // it is an URL of a dynamic IP address, the IP address might have
// changed in the meanwhile. // changed in the meanwhile.
CHostAddress HostAddress;
if ( LlconNetwUtil().ParseNetworkAddress ( strCurCentrServAddr, if ( LlconNetwUtil().ParseNetworkAddress ( strCurCentrServAddr,
HostAddress ) ) SlaveCurCentServerHostAddress ) )
{ {
if ( bIsRegister ) if ( bIsRegister )
{ {
// register server // register server
pConnLessProtocol->CreateCLRegisterServerMes ( HostAddress, pConnLessProtocol->CreateCLRegisterServerMes ( SlaveCurCentServerHostAddress,
ServerList[0] ); ServerList[0] );
} }
else else
{ {
// unregister server // unregister server
pConnLessProtocol->CreateCLUnregisterServerMes ( HostAddress ); pConnLessProtocol->CreateCLUnregisterServerMes ( SlaveCurCentServerHostAddress );
} }
} }
} }