some more removing html code from translation strings

This commit is contained in:
Volker Fischer 2020-05-06 21:40:39 +02:00
parent d7c5d98451
commit 5b4921acc7
5 changed files with 131 additions and 31 deletions

View file

@ -161,20 +161,20 @@ CClientDlg::CClientDlg ( CClient* pNCliP,
ledDelay->setAccessibleName ( tr ( "Delay status LED indicator" ) );
// buffers LED
QString strLEDBuffers = tr ( "<b>Buffers Status LED:</b> "
"The buffers status LED indicator shows the current audio/streaming "
QString strLEDBuffers = "<b>" + tr ( "Buffers Status LED" ) + ":</b> " +
tr ( "The buffers status LED indicator shows the current audio/streaming "
"status. If the light is green, there are no buffer overruns/underruns "
"and the audio stream is not interrupted. If the light is red, the "
"audio stream is interrupted caused by one of the following problems:"
"audio stream is interrupted caused by one of the following problems:" ) +
"<ul>"
"<li>The network jitter buffer is not large enough for the current "
"network/audio interface jitter.</li>"
"<li>The sound card buffer delay (buffer size) is set to a too small "
"value.</li>"
"<li>The upload or download stream rate is too high for the current "
"available internet bandwidth.</li>"
"<li>The CPU of the client or server is at 100%.</li>"
"</ul>" );
"<li>" + tr ( "The network jitter buffer is not large enough for the current "
"network/audio interface jitter." ) + "</li>"
"<li>" + tr ( "The sound card buffer delay (buffer size) is set to a too small "
"value." ) + "</li>"
"<li>" + tr ( "The upload or download stream rate is too high for the current "
"available internet bandwidth." ) + "</li>"
"<li>" + tr ( "The CPU of the client or server is at 100%." ) + "</li>"
"</ul>";
lblBuffers->setWhatsThis ( strLEDBuffers );
ledBuffers->setWhatsThis ( strLEDBuffers );

View file

@ -379,11 +379,6 @@
<source>Delay status LED indicator</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../clientdlg.cpp" line="164"/>
<source>&lt;b&gt;Buffers Status LED:&lt;/b&gt; The buffers status LED indicator shows the current audio/streaming status. If the light is green, there are no buffer overruns/underruns and the audio stream is not interrupted. If the light is red, the audio stream is interrupted caused by one of the following problems:&lt;ul&gt;&lt;li&gt;The network jitter buffer is not large enough for the current network/audio interface jitter.&lt;/li&gt;&lt;li&gt;The sound card buffer delay (buffer size) is set to a too small value.&lt;/li&gt;&lt;li&gt;The upload or download stream rate is too high for the current available internet bandwidth.&lt;/li&gt;&lt;li&gt;The CPU of the client or server is at 100%.&lt;/li&gt;&lt;/ul&gt;</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../clientdlg.cpp" line="182"/>
<source>Buffers status LED indicator</source>
@ -501,6 +496,36 @@
<source>The delay status LED indicator shows the current audio delay status. If the light is green, the delay is perfect for a jam session. If the light is yellow, a session is still possible but it may be harder to play. If the light is red, the delay is too large for jamming.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../clientdlg.cpp" line="164"/>
<source>Buffers Status LED</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../clientdlg.cpp" line="165"/>
<source>The buffers status LED indicator shows the current audio/streaming status. If the light is green, there are no buffer overruns/underruns and the audio stream is not interrupted. If the light is red, the audio stream is interrupted caused by one of the following problems:</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../clientdlg.cpp" line="170"/>
<source>The network jitter buffer is not large enough for the current network/audio interface jitter.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../clientdlg.cpp" line="172"/>
<source>The sound card buffer delay (buffer size) is set to a too small value.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../clientdlg.cpp" line="174"/>
<source>The upload or download stream rate is too high for the current available internet bandwidth.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../clientdlg.cpp" line="176"/>
<source>The CPU of the client or server is at 100%.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../clientdlg.cpp" line="819"/>
<source>user</source>

View file

@ -379,11 +379,6 @@
<source>Delay status LED indicator</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../clientdlg.cpp" line="164"/>
<source>&lt;b&gt;Buffers Status LED:&lt;/b&gt; The buffers status LED indicator shows the current audio/streaming status. If the light is green, there are no buffer overruns/underruns and the audio stream is not interrupted. If the light is red, the audio stream is interrupted caused by one of the following problems:&lt;ul&gt;&lt;li&gt;The network jitter buffer is not large enough for the current network/audio interface jitter.&lt;/li&gt;&lt;li&gt;The sound card buffer delay (buffer size) is set to a too small value.&lt;/li&gt;&lt;li&gt;The upload or download stream rate is too high for the current available internet bandwidth.&lt;/li&gt;&lt;li&gt;The CPU of the client or server is at 100%.&lt;/li&gt;&lt;/ul&gt;</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../clientdlg.cpp" line="182"/>
<source>Buffers status LED indicator</source>
@ -501,6 +496,36 @@
<source>The delay status LED indicator shows the current audio delay status. If the light is green, the delay is perfect for a jam session. If the light is yellow, a session is still possible but it may be harder to play. If the light is red, the delay is too large for jamming.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../clientdlg.cpp" line="164"/>
<source>Buffers Status LED</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../clientdlg.cpp" line="165"/>
<source>The buffers status LED indicator shows the current audio/streaming status. If the light is green, there are no buffer overruns/underruns and the audio stream is not interrupted. If the light is red, the audio stream is interrupted caused by one of the following problems:</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../clientdlg.cpp" line="170"/>
<source>The network jitter buffer is not large enough for the current network/audio interface jitter.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../clientdlg.cpp" line="172"/>
<source>The sound card buffer delay (buffer size) is set to a too small value.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../clientdlg.cpp" line="174"/>
<source>The upload or download stream rate is too high for the current available internet bandwidth.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../clientdlg.cpp" line="176"/>
<source>The CPU of the client or server is at 100%.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../clientdlg.cpp" line="819"/>
<source>user</source>

View file

@ -387,11 +387,6 @@
<source>Delay status LED indicator</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../clientdlg.cpp" line="164"/>
<source>&lt;b&gt;Buffers Status LED:&lt;/b&gt; The buffers status LED indicator shows the current audio/streaming status. If the light is green, there are no buffer overruns/underruns and the audio stream is not interrupted. If the light is red, the audio stream is interrupted caused by one of the following problems:&lt;ul&gt;&lt;li&gt;The network jitter buffer is not large enough for the current network/audio interface jitter.&lt;/li&gt;&lt;li&gt;The sound card buffer delay (buffer size) is set to a too small value.&lt;/li&gt;&lt;li&gt;The upload or download stream rate is too high for the current available internet bandwidth.&lt;/li&gt;&lt;li&gt;The CPU of the client or server is at 100%.&lt;/li&gt;&lt;/ul&gt;</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../clientdlg.cpp" line="182"/>
<source>Buffers status LED indicator</source>
@ -509,6 +504,36 @@
<source>The delay status LED indicator shows the current audio delay status. If the light is green, the delay is perfect for a jam session. If the light is yellow, a session is still possible but it may be harder to play. If the light is red, the delay is too large for jamming.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../clientdlg.cpp" line="164"/>
<source>Buffers Status LED</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../clientdlg.cpp" line="165"/>
<source>The buffers status LED indicator shows the current audio/streaming status. If the light is green, there are no buffer overruns/underruns and the audio stream is not interrupted. If the light is red, the audio stream is interrupted caused by one of the following problems:</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../clientdlg.cpp" line="170"/>
<source>The network jitter buffer is not large enough for the current network/audio interface jitter.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../clientdlg.cpp" line="172"/>
<source>The sound card buffer delay (buffer size) is set to a too small value.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../clientdlg.cpp" line="174"/>
<source>The upload or download stream rate is too high for the current available internet bandwidth.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../clientdlg.cpp" line="176"/>
<source>The CPU of the client or server is at 100%.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../clientdlg.cpp" line="819"/>
<source>user</source>

View file

@ -387,11 +387,6 @@
<source>Delay status LED indicator</source>
<translation>Indicador LED do estado de latência</translation>
</message>
<message>
<location filename="../../clientdlg.cpp" line="164"/>
<source>&lt;b&gt;Buffers Status LED:&lt;/b&gt; The buffers status LED indicator shows the current audio/streaming status. If the light is green, there are no buffer overruns/underruns and the audio stream is not interrupted. If the light is red, the audio stream is interrupted caused by one of the following problems:&lt;ul&gt;&lt;li&gt;The network jitter buffer is not large enough for the current network/audio interface jitter.&lt;/li&gt;&lt;li&gt;The sound card buffer delay (buffer size) is set to a too small value.&lt;/li&gt;&lt;li&gt;The upload or download stream rate is too high for the current available internet bandwidth.&lt;/li&gt;&lt;li&gt;The CPU of the client or server is at 100%.&lt;/li&gt;&lt;/ul&gt;</source>
<translation>&lt;b&gt;LED do Estado dos Buffers:&lt;/b&gt; O indicador LED do estado dos buffers mostra o estado atual do áudio/transmissão. Se a luz estiver verde, não haverá buffer em excesso/déficit e o fluxo de áudio não será interrompido. Se a luz estiver vermelha, o fluxo de áudio é interrompido devido a um dos seguintes problemas:&lt;ul&gt;&lt;li&gt;O jitter buffer da rede não é grande o suficiente para o jitter atual da interface de rede/áudio.&lt;/li&gt;&lt;li&gt;O atraso do buffer da placa de som (buffer size) está definido para um valor demasiado baixo.&lt;/li&gt;&lt;li&gt;A taxa de upload ou download é muito alta para a largura de banda disponível na ligação à Internet.&lt;/li&gt;&lt;li&gt;O CPU do cliente ou servidor está a 100%.&lt;/li&gt;&lt;/ul&gt;</translation>
</message>
<message>
<location filename="../../clientdlg.cpp" line="182"/>
<source>Buffers status LED indicator</source>
@ -509,6 +504,36 @@
<source>The delay status LED indicator shows the current audio delay status. If the light is green, the delay is perfect for a jam session. If the light is yellow, a session is still possible but it may be harder to play. If the light is red, the delay is too large for jamming.</source>
<translation>O indicador LED do estado da latência mostra o estado atual do atraso do áudio. Se a luz estiver verde, o atraso é perfeito para uma jam session. Se a luz estiver amarela, uma sessão ainda é possível, mas pode ser mais difícil tocar sincronizado. Se a luz estiver vermelha, o atraso é demasiado grande para uma sessão de jamming.</translation>
</message>
<message>
<location filename="../../clientdlg.cpp" line="164"/>
<source>Buffers Status LED</source>
<translation>LED do Estado dos Buffers</translation>
</message>
<message>
<location filename="../../clientdlg.cpp" line="165"/>
<source>The buffers status LED indicator shows the current audio/streaming status. If the light is green, there are no buffer overruns/underruns and the audio stream is not interrupted. If the light is red, the audio stream is interrupted caused by one of the following problems:</source>
<translation>O indicador LED do estado dos buffers mostra o estado atual do áudio/transmissão. Se a luz estiver verde, não haverá buffer em excesso/déficit e o fluxo de áudio não será interrompido. Se a luz estiver vermelha, o fluxo de áudio é interrompido devido a um dos seguintes problemas:</translation>
</message>
<message>
<location filename="../../clientdlg.cpp" line="170"/>
<source>The network jitter buffer is not large enough for the current network/audio interface jitter.</source>
<translation>O jitter buffer da rede não é grande o suficiente para o jitter atual da interface de rede/áudio.</translation>
</message>
<message>
<location filename="../../clientdlg.cpp" line="172"/>
<source>The sound card buffer delay (buffer size) is set to a too small value.</source>
<translation>O atraso do buffer da placa de som (buffer size) está definido para um valor demasiado baixo.</translation>
</message>
<message>
<location filename="../../clientdlg.cpp" line="174"/>
<source>The upload or download stream rate is too high for the current available internet bandwidth.</source>
<translation>A taxa de upload ou download é muito alta para a largura de banda disponível na ligação à Internet.</translation>
</message>
<message>
<location filename="../../clientdlg.cpp" line="176"/>
<source>The CPU of the client or server is at 100%.</source>
<translation>O CPU do cliente ou servidor está a 100%.</translation>
</message>
<message>
<location filename="../../clientdlg.cpp" line="819"/>
<source>user</source>