some more removing html code from translation strings
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parent
d7c5d98451
commit
5b4921acc7
5 changed files with 131 additions and 31 deletions
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@ -161,20 +161,20 @@ CClientDlg::CClientDlg ( CClient* pNCliP,
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ledDelay->setAccessibleName ( tr ( "Delay status LED indicator" ) );
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// buffers LED
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QString strLEDBuffers = tr ( "<b>Buffers Status LED:</b> "
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"The buffers status LED indicator shows the current audio/streaming "
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QString strLEDBuffers = "<b>" + tr ( "Buffers Status LED" ) + ":</b> " +
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tr ( "The buffers status LED indicator shows the current audio/streaming "
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"status. If the light is green, there are no buffer overruns/underruns "
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"and the audio stream is not interrupted. If the light is red, the "
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"audio stream is interrupted caused by one of the following problems:"
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"audio stream is interrupted caused by one of the following problems:" ) +
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"<ul>"
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"<li>The network jitter buffer is not large enough for the current "
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"network/audio interface jitter.</li>"
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"<li>The sound card buffer delay (buffer size) is set to a too small "
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"value.</li>"
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"<li>The upload or download stream rate is too high for the current "
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"available internet bandwidth.</li>"
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"<li>The CPU of the client or server is at 100%.</li>"
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"</ul>" );
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"<li>" + tr ( "The network jitter buffer is not large enough for the current "
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"network/audio interface jitter." ) + "</li>"
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"<li>" + tr ( "The sound card buffer delay (buffer size) is set to a too small "
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"value." ) + "</li>"
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"<li>" + tr ( "The upload or download stream rate is too high for the current "
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"available internet bandwidth." ) + "</li>"
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"<li>" + tr ( "The CPU of the client or server is at 100%." ) + "</li>"
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"</ul>";
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lblBuffers->setWhatsThis ( strLEDBuffers );
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ledBuffers->setWhatsThis ( strLEDBuffers );
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@ -379,11 +379,6 @@
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<source>Delay status LED indicator</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../clientdlg.cpp" line="164"/>
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<source><b>Buffers Status LED:</b> The buffers status LED indicator shows the current audio/streaming status. If the light is green, there are no buffer overruns/underruns and the audio stream is not interrupted. If the light is red, the audio stream is interrupted caused by one of the following problems:<ul><li>The network jitter buffer is not large enough for the current network/audio interface jitter.</li><li>The sound card buffer delay (buffer size) is set to a too small value.</li><li>The upload or download stream rate is too high for the current available internet bandwidth.</li><li>The CPU of the client or server is at 100%.</li></ul></source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../clientdlg.cpp" line="182"/>
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<source>Buffers status LED indicator</source>
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@ -501,6 +496,36 @@
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<source>The delay status LED indicator shows the current audio delay status. If the light is green, the delay is perfect for a jam session. If the light is yellow, a session is still possible but it may be harder to play. If the light is red, the delay is too large for jamming.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../clientdlg.cpp" line="164"/>
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<source>Buffers Status LED</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../clientdlg.cpp" line="165"/>
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<source>The buffers status LED indicator shows the current audio/streaming status. If the light is green, there are no buffer overruns/underruns and the audio stream is not interrupted. If the light is red, the audio stream is interrupted caused by one of the following problems:</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../clientdlg.cpp" line="170"/>
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<source>The network jitter buffer is not large enough for the current network/audio interface jitter.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../clientdlg.cpp" line="172"/>
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<source>The sound card buffer delay (buffer size) is set to a too small value.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../clientdlg.cpp" line="174"/>
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<source>The upload or download stream rate is too high for the current available internet bandwidth.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../clientdlg.cpp" line="176"/>
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<source>The CPU of the client or server is at 100%.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../clientdlg.cpp" line="819"/>
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<source>user</source>
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@ -379,11 +379,6 @@
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<source>Delay status LED indicator</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../clientdlg.cpp" line="164"/>
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<source><b>Buffers Status LED:</b> The buffers status LED indicator shows the current audio/streaming status. If the light is green, there are no buffer overruns/underruns and the audio stream is not interrupted. If the light is red, the audio stream is interrupted caused by one of the following problems:<ul><li>The network jitter buffer is not large enough for the current network/audio interface jitter.</li><li>The sound card buffer delay (buffer size) is set to a too small value.</li><li>The upload or download stream rate is too high for the current available internet bandwidth.</li><li>The CPU of the client or server is at 100%.</li></ul></source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../clientdlg.cpp" line="182"/>
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<source>Buffers status LED indicator</source>
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@ -501,6 +496,36 @@
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<source>The delay status LED indicator shows the current audio delay status. If the light is green, the delay is perfect for a jam session. If the light is yellow, a session is still possible but it may be harder to play. If the light is red, the delay is too large for jamming.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../clientdlg.cpp" line="164"/>
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<source>Buffers Status LED</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../clientdlg.cpp" line="165"/>
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<source>The buffers status LED indicator shows the current audio/streaming status. If the light is green, there are no buffer overruns/underruns and the audio stream is not interrupted. If the light is red, the audio stream is interrupted caused by one of the following problems:</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../clientdlg.cpp" line="170"/>
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<source>The network jitter buffer is not large enough for the current network/audio interface jitter.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../clientdlg.cpp" line="172"/>
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<source>The sound card buffer delay (buffer size) is set to a too small value.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../clientdlg.cpp" line="174"/>
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<source>The upload or download stream rate is too high for the current available internet bandwidth.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../clientdlg.cpp" line="176"/>
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<source>The CPU of the client or server is at 100%.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../clientdlg.cpp" line="819"/>
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<source>user</source>
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@ -387,11 +387,6 @@
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<source>Delay status LED indicator</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../clientdlg.cpp" line="164"/>
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<source><b>Buffers Status LED:</b> The buffers status LED indicator shows the current audio/streaming status. If the light is green, there are no buffer overruns/underruns and the audio stream is not interrupted. If the light is red, the audio stream is interrupted caused by one of the following problems:<ul><li>The network jitter buffer is not large enough for the current network/audio interface jitter.</li><li>The sound card buffer delay (buffer size) is set to a too small value.</li><li>The upload or download stream rate is too high for the current available internet bandwidth.</li><li>The CPU of the client or server is at 100%.</li></ul></source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../clientdlg.cpp" line="182"/>
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<source>Buffers status LED indicator</source>
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@ -509,6 +504,36 @@
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<source>The delay status LED indicator shows the current audio delay status. If the light is green, the delay is perfect for a jam session. If the light is yellow, a session is still possible but it may be harder to play. If the light is red, the delay is too large for jamming.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../clientdlg.cpp" line="164"/>
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<source>Buffers Status LED</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../clientdlg.cpp" line="165"/>
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<source>The buffers status LED indicator shows the current audio/streaming status. If the light is green, there are no buffer overruns/underruns and the audio stream is not interrupted. If the light is red, the audio stream is interrupted caused by one of the following problems:</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../clientdlg.cpp" line="170"/>
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<source>The network jitter buffer is not large enough for the current network/audio interface jitter.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../clientdlg.cpp" line="172"/>
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<source>The sound card buffer delay (buffer size) is set to a too small value.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../clientdlg.cpp" line="174"/>
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<source>The upload or download stream rate is too high for the current available internet bandwidth.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../clientdlg.cpp" line="176"/>
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<source>The CPU of the client or server is at 100%.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../clientdlg.cpp" line="819"/>
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<source>user</source>
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@ -387,11 +387,6 @@
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<source>Delay status LED indicator</source>
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<translation>Indicador LED do estado de latência</translation>
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</message>
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<message>
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<location filename="../../clientdlg.cpp" line="164"/>
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<source><b>Buffers Status LED:</b> The buffers status LED indicator shows the current audio/streaming status. If the light is green, there are no buffer overruns/underruns and the audio stream is not interrupted. If the light is red, the audio stream is interrupted caused by one of the following problems:<ul><li>The network jitter buffer is not large enough for the current network/audio interface jitter.</li><li>The sound card buffer delay (buffer size) is set to a too small value.</li><li>The upload or download stream rate is too high for the current available internet bandwidth.</li><li>The CPU of the client or server is at 100%.</li></ul></source>
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<translation><b>LED do Estado dos Buffers:</b> O indicador LED do estado dos buffers mostra o estado atual do áudio/transmissão. Se a luz estiver verde, não haverá buffer em excesso/déficit e o fluxo de áudio não será interrompido. Se a luz estiver vermelha, o fluxo de áudio é interrompido devido a um dos seguintes problemas:<ul><li>O jitter buffer da rede não é grande o suficiente para o jitter atual da interface de rede/áudio.</li><li>O atraso do buffer da placa de som (buffer size) está definido para um valor demasiado baixo.</li><li>A taxa de upload ou download é muito alta para a largura de banda disponível na ligação à Internet.</li><li>O CPU do cliente ou servidor está a 100%.</li></ul></translation>
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</message>
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<message>
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<location filename="../../clientdlg.cpp" line="182"/>
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<source>Buffers status LED indicator</source>
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@ -509,6 +504,36 @@
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<source>The delay status LED indicator shows the current audio delay status. If the light is green, the delay is perfect for a jam session. If the light is yellow, a session is still possible but it may be harder to play. If the light is red, the delay is too large for jamming.</source>
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<translation>O indicador LED do estado da latência mostra o estado atual do atraso do áudio. Se a luz estiver verde, o atraso é perfeito para uma jam session. Se a luz estiver amarela, uma sessão ainda é possível, mas pode ser mais difícil tocar sincronizado. Se a luz estiver vermelha, o atraso é demasiado grande para uma sessão de jamming.</translation>
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</message>
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<message>
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<location filename="../../clientdlg.cpp" line="164"/>
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<source>Buffers Status LED</source>
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<translation>LED do Estado dos Buffers</translation>
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</message>
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<message>
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<location filename="../../clientdlg.cpp" line="165"/>
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<source>The buffers status LED indicator shows the current audio/streaming status. If the light is green, there are no buffer overruns/underruns and the audio stream is not interrupted. If the light is red, the audio stream is interrupted caused by one of the following problems:</source>
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<translation>O indicador LED do estado dos buffers mostra o estado atual do áudio/transmissão. Se a luz estiver verde, não haverá buffer em excesso/déficit e o fluxo de áudio não será interrompido. Se a luz estiver vermelha, o fluxo de áudio é interrompido devido a um dos seguintes problemas:</translation>
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</message>
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<message>
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<location filename="../../clientdlg.cpp" line="170"/>
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<source>The network jitter buffer is not large enough for the current network/audio interface jitter.</source>
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<translation>O jitter buffer da rede não é grande o suficiente para o jitter atual da interface de rede/áudio.</translation>
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</message>
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<message>
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<location filename="../../clientdlg.cpp" line="172"/>
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<source>The sound card buffer delay (buffer size) is set to a too small value.</source>
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<translation>O atraso do buffer da placa de som (buffer size) está definido para um valor demasiado baixo.</translation>
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</message>
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<message>
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<location filename="../../clientdlg.cpp" line="174"/>
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<source>The upload or download stream rate is too high for the current available internet bandwidth.</source>
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<translation>A taxa de upload ou download é muito alta para a largura de banda disponível na ligação à Internet.</translation>
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</message>
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<message>
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<location filename="../../clientdlg.cpp" line="176"/>
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<source>The CPU of the client or server is at 100%.</source>
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<translation>O CPU do cliente ou servidor está a 100%.</translation>
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</message>
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<message>
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<location filename="../../clientdlg.cpp" line="819"/>
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<source>user</source>
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