server runs on short blocks
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6d226d0a24
commit
136fe90d4d
4 changed files with 66 additions and 56 deletions
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@ -31,28 +31,32 @@
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int CChannelSet::GetFreeChan()
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{
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/* look for a free channel */
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for (int i = 0; i < MAX_NUM_CHANNELS; i++)
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for ( int i = 0; i < MAX_NUM_CHANNELS; i++ )
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{
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if (!vecChannels[i].IsConnected())
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if ( !vecChannels[i].IsConnected () )
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{
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return i;
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}
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}
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/* no free channel found, return invalid ID */
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return INVALID_CHANNEL_ID;
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}
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int CChannelSet::CheckAddr(const CHostAddress& Addr)
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int CChannelSet::CheckAddr ( const CHostAddress& Addr )
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{
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CHostAddress InetAddr;
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/* Check for all possible channels if IP is already in use */
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for (int i = 0; i < MAX_NUM_CHANNELS; i++)
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for ( int i = 0; i < MAX_NUM_CHANNELS; i++ )
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{
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if (vecChannels[i].GetAddress(InetAddr))
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if ( vecChannels[i].GetAddress ( InetAddr ) )
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{
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/* IP found, return channel number */
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if (InetAddr == Addr)
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if ( InetAddr == Addr )
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{
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return i;
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}
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}
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}
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@ -60,8 +64,9 @@ int CChannelSet::CheckAddr(const CHostAddress& Addr)
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return INVALID_CHANNEL_ID;
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}
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bool CChannelSet::PutData(const CVector<unsigned char>& vecbyRecBuf,
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const int iNumBytesRead, const CHostAddress& HostAdr)
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bool CChannelSet::PutData ( const CVector<unsigned char>& vecbyRecBuf,
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const int iNumBytesRead,
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const CHostAddress& HostAdr )
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{
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Mutex.lock ();
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@ -106,64 +111,68 @@ bool CChannelSet::PutData(const CVector<unsigned char>& vecbyRecBuf,
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return !bChanOK; /* return 1 if error */
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}
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void CChannelSet::GetBlockAllConC(CVector<int>& vecChanID,
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CVector<CVector<double> >& vecvecdData)
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void CChannelSet::GetBlockAllConC ( CVector<int>& vecChanID,
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CVector<CVector<double> >& vecvecdData )
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{
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/* init temporal data vector and clear input buffers */
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CVector<double> vecdData(BLOCK_SIZE_SAMPLES);
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CVector<double> vecdData ( MIN_BLOCK_SIZE_SAMPLES );
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vecChanID.Init(0);
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vecvecdData.Init(0);
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vecChanID.Init ( 0 );
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vecvecdData.Init ( 0 );
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/* make put and get calls thread safe. Do not forget to unlock mutex
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afterwards! */
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Mutex.lock();
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Mutex.lock ();
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/* Check all possible channels */
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for (int i = 0; i < MAX_NUM_CHANNELS; i++)
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for ( int i = 0; i < MAX_NUM_CHANNELS; i++ )
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{
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/* read out all input buffers to decrease timeout counter on
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disconnected channels */
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bool bGetOK = vecChannels[i].GetData(vecdData);
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const bool bGetOK = vecChannels[i].GetData ( vecdData );
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if (vecChannels[i].IsConnected())
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if ( vecChannels[i].IsConnected () )
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{
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/* add ID and data */
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vecChanID.Add(i);
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vecChanID.Add ( i );
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const int iOldSize = vecvecdData.Size();
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vecvecdData.Enlarge(1);
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vecvecdData[iOldSize].Init(vecdData.Size());
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const int iOldSize = vecvecdData.Size ();
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vecvecdData.Enlarge ( 1 );
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vecvecdData[iOldSize].Init ( vecdData.Size () );
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vecvecdData[iOldSize] = vecdData;
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/* send message for get status (for GUI) */
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if (bGetOK)
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PostWinMessage(MS_JIT_BUF_GET, MUL_COL_LED_GREEN, i);
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if ( bGetOK )
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{
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PostWinMessage ( MS_JIT_BUF_GET, MUL_COL_LED_GREEN, i );
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}
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else
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PostWinMessage(MS_JIT_BUF_GET, MUL_COL_LED_RED, i);
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{
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PostWinMessage ( MS_JIT_BUF_GET, MUL_COL_LED_RED, i );
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}
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}
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}
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Mutex.unlock(); /* release mutex */
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Mutex.unlock (); /* release mutex */
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}
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void CChannelSet::GetConCliParam(CVector<CHostAddress>& vecHostAddresses,
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CVector<double>& vecdSamOffs)
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void CChannelSet::GetConCliParam ( CVector<CHostAddress>& vecHostAddresses,
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CVector<double>& vecdSamOffs )
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{
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CHostAddress InetAddr;
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/* init return values */
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vecHostAddresses.Init(MAX_NUM_CHANNELS);
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vecdSamOffs.Init(MAX_NUM_CHANNELS);
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vecHostAddresses.Init ( MAX_NUM_CHANNELS );
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vecdSamOffs.Init ( MAX_NUM_CHANNELS );
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/* Check all possible channels */
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for (int i = 0; i < MAX_NUM_CHANNELS; i++)
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for ( int i = 0; i < MAX_NUM_CHANNELS; i++ )
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{
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if (vecChannels[i].GetAddress(InetAddr))
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if ( vecChannels[i].GetAddress ( InetAddr ) )
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{
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/* add new address and sample rate offset to vectors */
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vecHostAddresses[i] = InetAddr;
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vecdSamOffs[i] = vecChannels[i].GetResampleOffset();
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vecdSamOffs[i] = vecChannels[i].GetResampleOffset ();
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}
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}
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}
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@ -195,7 +204,7 @@ CChannel::CChannel()
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byTimeStampIdxCnt = 0;
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/* init the socket buffer */
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SetSockBufSize ( BLOCK_SIZE_SAMPLES, DEF_NET_BUF_SIZE_NUM_BL );
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SetSockBufSize ( MIN_BLOCK_SIZE_SAMPLES, DEF_NET_BUF_SIZE_NUM_BL );
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/* init conversion buffer */
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ConvBuf.Init ( BLOCK_SIZE_SAMPLES );
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@ -42,7 +42,7 @@
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/* version and application name */
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#ifndef VERSION
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# define VERSION "0.9.2cvs"
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# define VERSION "0.9.3cvs"
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#endif
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#define APP_NAME "llcon"
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@ -72,14 +72,14 @@
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#define SND_CRD_BLOCK_SIZE_SAMPLES (BLOCK_DURATION_MS * SND_CRD_SAMPLE_RATE / 1000)
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/* maximum network buffer size (which can be chosen by slider) */
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#define MAX_NET_BUF_SIZE_NUM_BL 10 /* number of blocks */
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#define MAX_NET_BUF_SIZE_NUM_BL 12 /* number of blocks */
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/* default network buffer size */
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#define DEF_NET_BUF_SIZE_NUM_BL 2 /* number of blocks */
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#define DEF_NET_BUF_SIZE_NUM_BL 5 /* number of blocks */
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// number of ticks of audio in/out buffer sliders
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#ifdef _WIN32
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# define AUD_SLIDER_LENGTH 15
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# define AUD_SLIDER_LENGTH 30
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#else
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# define AUD_SLIDER_LENGTH 6
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#endif
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@ -153,7 +153,7 @@ void CLlconServerDlg::OnTimer()
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void CLlconServerDlg::OnSliderNetBuf(int value)
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{
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pServer->GetChannelSet()->SetSockBufSize( BLOCK_SIZE_SAMPLES, value );
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pServer->GetChannelSet()->SetSockBufSize( MIN_BLOCK_SIZE_SAMPLES, value );
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TextNetBuf->setText("Size: " + QString().setNum(value));
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}
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@ -26,39 +26,40 @@
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/* Implementation *************************************************************/
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CServer::CServer() : Socket(&ChannelSet)
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CServer::CServer () : Socket ( &ChannelSet )
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{
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vecsSendData.Init(BLOCK_SIZE_SAMPLES);
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vecsSendData.Init ( MIN_BLOCK_SIZE_SAMPLES );
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/* init moving average buffer for response time evaluation */
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RespTimeMoAvBuf.Init(LEN_MOV_AV_RESPONSE);
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RespTimeMoAvBuf.Init ( LEN_MOV_AV_RESPONSE );
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/* connect timer timeout signal */
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QObject::connect(&Timer, SIGNAL(timeout()), this, SLOT(OnTimer()));
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QObject::connect ( &Timer, SIGNAL ( timeout () ),
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this, SLOT ( OnTimer () ) );
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}
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void CServer::Start()
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void CServer::Start ()
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{
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if ( !IsRunning () )
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{
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/* start main timer */
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Timer.start(BLOCK_DURATION_MS);
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Timer.start ( MIN_BLOCK_DURATION_MS );
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/* init time for response time evaluation */
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TimeLastBlock = QTime::currentTime();
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TimeLastBlock = QTime::currentTime ();
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}
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}
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void CServer::Stop()
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void CServer::Stop ()
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{
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/* stop main timer */
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Timer.stop();
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Timer.stop ();
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}
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void CServer::OnTimer()
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void CServer::OnTimer ()
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{
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CVector<int> vecChanID;
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CVector<CVector<double> > vecvecdData ( BLOCK_SIZE_SAMPLES );
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CVector<CVector<double> > vecvecdData ( MIN_BLOCK_SIZE_SAMPLES );
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/* get data from all connected clients */
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ChannelSet.GetBlockAllConC ( vecChanID, vecvecdData );
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/* we want to calculate the standard deviation (we assume that the mean
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is correct at the block period time) */
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const double dCurAddVal =
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( (double) TimeLastBlock.msecsTo ( CurTime ) - BLOCK_DURATION_MS );
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const double dCurAddVal = ( (double) TimeLastBlock.msecsTo ( CurTime ) -
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MIN_BLOCK_DURATION_MS );
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RespTimeMoAvBuf.Add ( dCurAddVal * dCurAddVal ); /* add squared value */
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@ -110,7 +111,7 @@ void CServer::OnTimer()
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CVector<short> CServer::ProcessData ( CVector<CVector<double> >& vecvecdData )
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{
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CVector<short> vecsOutData;
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vecsOutData.Init ( BLOCK_SIZE_SAMPLES );
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vecsOutData.Init ( MIN_BLOCK_SIZE_SAMPLES );
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const int iNumClients = vecvecdData.Size ();
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@ -119,7 +120,7 @@ CVector<short> CServer::ProcessData ( CVector<CVector<double> >& vecvecdData )
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const double dNorm = sqrt ( (double) iNumClients );
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/* mix all audio data from all clients together */
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for ( int i = 0; i < BLOCK_SIZE_SAMPLES; i++ )
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for ( int i = 0; i < MIN_BLOCK_SIZE_SAMPLES; i++ )
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{
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double dMixedData = 0.0;
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