2006-12-18 15:39:33 +01:00
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/******************************************************************************\
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* Copyright (c) 2004-2006
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*
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* Author(s):
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* Volker Fischer
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*
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******************************************************************************
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License as published by the Free Software
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* Foundation; either version 2 of the License, or (at your option) any later
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* version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program; if not, write to the Free Software Foundation, Inc.,
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* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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\******************************************************************************/
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#include "server.h"
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/* Implementation *************************************************************/
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2008-07-22 17:17:19 +02:00
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CServer::CServer ( const bool bUseLogging, const quint16 iPortNumber ) :
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Socket ( &ChannelSet, this, iPortNumber )
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2006-09-03 11:49:15 +02:00
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{
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2008-08-05 22:59:01 +02:00
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vecsSendData.Init ( MIN_BLOCK_SIZE_SAMPLES );
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2006-01-28 12:29:22 +01:00
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2006-12-06 21:22:41 +01:00
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// init moving average buffer for response time evaluation
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2006-12-18 15:39:33 +01:00
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RespTimeMoAvBuf.Init ( LEN_MOV_AV_RESPONSE );
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// connect timer timeout signal
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2006-11-25 15:46:57 +01:00
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QObject::connect ( &Timer, SIGNAL ( timeout() ),
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this, SLOT ( OnTimer() ) );
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2006-02-20 22:09:36 +01:00
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2006-11-25 15:46:57 +01:00
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// connection for protocol
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QObject::connect ( &ChannelSet,
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SIGNAL ( MessReadyForSending ( int, CVector<uint8_t> ) ),
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this, SLOT ( OnSendProtMessage ( int, CVector<uint8_t> ) ) );
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2006-03-04 12:11:26 +01:00
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2006-02-20 22:09:36 +01:00
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#ifdef _WIN32
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2006-11-25 15:46:57 +01:00
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// event handling of custom events seems not to work under Windows in this
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// class, do not use automatic start/stop of server in Windows version
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Start();
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2006-12-18 15:39:33 +01:00
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#endif
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2007-05-06 14:27:41 +02:00
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// enable logging (if requested)
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if ( bUseLogging )
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{
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Logging.Start();
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}
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2006-03-04 12:11:26 +01:00
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}
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void CServer::OnSendProtMessage ( int iChID, CVector<uint8_t> vecMessage )
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{
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// convert unsigned uint8_t in char, TODO convert all buffers in uint8_t
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2006-10-30 21:35:46 +01:00
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CVector<unsigned char> vecbyDataConv ( vecMessage.Size() );
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2006-03-04 12:11:26 +01:00
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for ( int i = 0; i < vecMessage.Size (); i++ ) {
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2006-11-25 15:46:57 +01:00
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vecbyDataConv[i] = static_cast<unsigned char> ( vecMessage[i] );
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2006-03-04 12:11:26 +01:00
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}
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2006-11-25 15:46:57 +01:00
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// the protocol queries me to call the function to send the message
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// send it through the network
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Socket.SendPacket ( vecbyDataConv, ChannelSet.GetAddress ( iChID ) );
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2006-03-04 12:11:26 +01:00
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}
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2006-12-18 15:39:33 +01:00
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void CServer::Start()
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2006-02-12 15:26:46 +01:00
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{
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2006-11-25 15:46:57 +01:00
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if ( !IsRunning() )
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2006-12-18 15:39:33 +01:00
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{
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// start main timer
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2006-11-25 15:46:57 +01:00
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Timer.start ( MIN_BLOCK_DURATION_MS );
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2006-12-06 21:22:41 +01:00
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// init time for response time evaluation
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2006-11-25 15:46:57 +01:00
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TimeLastBlock = QTime::currentTime();
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}
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2006-02-12 15:26:46 +01:00
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}
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2006-10-30 21:35:46 +01:00
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void CServer::Stop()
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2006-02-12 15:26:46 +01:00
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{
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2006-12-06 21:22:41 +01:00
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// stop main timer
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2006-11-25 15:46:57 +01:00
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Timer.stop();
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2006-02-18 13:19:27 +01:00
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2007-05-06 14:27:41 +02:00
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// logging
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QString strLogStr = CLogTimeDate::toString() + "Server stopped";
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2008-01-15 23:54:04 +01:00
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qDebug() << strLogStr; // on console
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2007-05-06 14:27:41 +02:00
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Logging << strLogStr; // in log file
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2006-02-12 15:26:46 +01:00
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}
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2006-12-18 15:39:33 +01:00
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void CServer::OnTimer()
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{
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CVector<int> vecChanID;
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2008-08-05 22:59:01 +02:00
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CVector<CVector<double> > vecvecdData ( MIN_BLOCK_SIZE_SAMPLES );
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2006-12-06 21:22:41 +01:00
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CVector<CVector<double> > vecvecdGains;
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2006-12-18 15:39:33 +01:00
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// get data from all connected clients
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2006-12-06 21:22:41 +01:00
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ChannelSet.GetBlockAllConC ( vecChanID, vecvecdData, vecvecdGains );
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2006-11-25 15:46:57 +01:00
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const int iNumClients = vecChanID.Size();
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2006-02-12 15:26:46 +01:00
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2006-12-06 21:22:41 +01:00
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// Check if at least one client is connected. If not, stop server until
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// one client is connected
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2006-11-25 15:46:57 +01:00
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if ( iNumClients != 0 )
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{
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2006-12-18 15:39:33 +01:00
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for ( int i = 0; i < iNumClients; i++ )
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{
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2006-12-06 21:22:41 +01:00
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// generate a sparate mix for each channel
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// actual processing of audio data -> mix
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vecsSendData = ProcessData ( vecvecdData, vecvecdGains[i] );
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2006-11-27 23:35:22 +01:00
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// send separate mix to current clients
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2006-11-25 15:46:57 +01:00
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Socket.SendPacket (
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2006-12-18 15:39:33 +01:00
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ChannelSet.PrepSendPacket ( vecChanID[i], vecsSendData ),
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ChannelSet.GetAddress ( vecChanID[i] ) );
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}
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2006-11-25 15:46:57 +01:00
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2006-12-06 21:22:41 +01:00
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// update response time measurement ------------------------------------
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// add time difference
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2006-11-25 15:46:57 +01:00
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const QTime CurTime = QTime::currentTime ();
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2006-12-06 21:22:41 +01:00
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// we want to calculate the standard deviation (we assume that the mean
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// is correct at the block period time)
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2006-11-25 15:46:57 +01:00
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const double dCurAddVal = ( (double) TimeLastBlock.msecsTo ( CurTime ) -
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MIN_BLOCK_DURATION_MS );
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2006-12-06 21:22:41 +01:00
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RespTimeMoAvBuf.Add ( dCurAddVal * dCurAddVal ); // add squared value
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2006-11-25 15:46:57 +01:00
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2006-12-06 21:22:41 +01:00
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// store old time value
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2006-11-25 15:46:57 +01:00
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TimeLastBlock = CurTime;
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}
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else
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{
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// Disable server if no clients are connected. In this case the server
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// does not consume any significant CPU when no client is connected.
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2006-02-20 22:09:36 +01:00
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#ifndef _WIN32
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2006-11-25 15:46:57 +01:00
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// event handling of custom events seems not to work under Windows in this
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// class, do not use automatic start/stop of server in Windows version
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Stop();
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2006-02-20 22:09:36 +01:00
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#endif
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2006-11-25 15:46:57 +01:00
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}
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2006-12-18 15:39:33 +01:00
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}
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2006-11-04 10:57:59 +01:00
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CVector<short> CServer::ProcessData ( CVector<CVector<double> >& vecvecdData,
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2006-12-18 15:39:33 +01:00
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CVector<double>& vecdGains )
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{
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2008-08-05 22:59:01 +02:00
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CVector<short> vecsOutData ( MIN_BLOCK_SIZE_SAMPLES );
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2006-12-18 15:39:33 +01:00
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2006-11-25 15:46:57 +01:00
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const int iNumClients = vecvecdData.Size();
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2006-01-28 12:29:22 +01:00
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2006-11-27 23:35:22 +01:00
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// 3 dB offset to avoid overload if all clients are set to gain 1
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2006-12-18 15:39:33 +01:00
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const double dNorm = (double) 2.0;
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// mix all audio data from all clients together
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2008-08-05 22:59:01 +02:00
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for ( int i = 0; i < MIN_BLOCK_SIZE_SAMPLES; i++ )
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2006-12-18 15:39:33 +01:00
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{
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double dMixedData = 0.0;
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2006-11-25 15:46:57 +01:00
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for ( int j = 0; j < iNumClients; j++ )
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2006-12-18 15:39:33 +01:00
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{
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2006-11-25 15:46:57 +01:00
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dMixedData += vecvecdData[j][i] * vecdGains[j];
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2006-12-18 15:39:33 +01:00
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}
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// normalization and truncating to short
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vecsOutData[i] = Double2Short ( dMixedData / dNorm );
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}
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return vecsOutData;
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}
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2006-02-12 15:26:46 +01:00
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bool CServer::GetTimingStdDev ( double& dCurTiStdDev )
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{
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2006-12-06 21:22:41 +01:00
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dCurTiStdDev = 0.0; // init return value
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2006-11-25 15:46:57 +01:00
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/* only return value if server is active and the actual measurement is
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updated */
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if ( IsRunning() )
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{
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/* we want to return the standard deviation, for that we need to calculate
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the sqaure root */
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dCurTiStdDev = sqrt ( RespTimeMoAvBuf.GetAverage() );
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return true;
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}
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else
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{
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return false;
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}
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2006-02-12 15:26:46 +01:00
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}
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2006-02-18 13:01:29 +01:00
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2008-01-15 21:07:55 +01:00
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void CServer::customEvent ( QEvent* Event )
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2006-02-18 13:01:29 +01:00
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{
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2006-11-25 15:46:57 +01:00
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if ( Event->type() == QEvent::User + 11 )
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{
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const int iMessType = ( ( CLlconEvent* ) Event )->iMessType;
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switch ( iMessType )
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{
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case MS_PACKET_RECEIVED:
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// wake up the server if a packet was received
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// if the server is still running, the call to Start() will have
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// no effect
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Start();
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break;
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}
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}
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2006-02-18 13:01:29 +01:00
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}
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