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f6919981e5
When you pick up a trinket in the wild, the music gets silenced, so it silently plays in the background until you advance the trinket text. However, foundtrinket (used when Victoria or Vitellary give you a trinket) is inconsistent with this, and halts the music instead of silencing it. This was probably due to the musicfadein script command not being implemented, so Terry or Simon had to simply make do and halt the music instead. But musicfadein is implemented and is being used in the trinket cutscenes, so this is another inconsistency that I will fix. |
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README.md |
This is the source code to VVVVVV, version 2.0+. For more context about this release, see the announcement on Terry's blog!
License
VVVVVV's source code is made available under a custom license. See LICENSE.md for more details.
In general, if you're interested in creating something that falls outside the license terms, get in touch with Terry and we'll talk about it!
Authors
- Created by Terry Cavanagh
- Room Names by Bennett Foddy
- Music by Magnus Pålsson
- Metal Soundtrack by FamilyJules
- 2.0 Update (C++ Port) by Simon Roth
- 2.2 Update (SDL2/PhysicsFS/Steamworks port) by Ethan Lee
- Beta Testing by Sam Kaplan and Pauli Kohberger
- Ending Picture by Pauli Kohberger
Versions
There are two versions of the VVVVVV source code available - the desktop version (based on the C++ port, and currently live on Steam), and the mobile version (based on a fork of the original flash source code, and currently live on iOS and Android).