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f237f41d8e
Turns out, the r, g, and b arguments don't actually do anything! There was a call to RGBf() in the function. RGBf() is just getRGB() but first adds 128 and then divides by 3 to each of the color channels beforehand. Unfortunately, RGBf() does not have any side effects, and the function threw away the return value. Bravo. This also reveals that the website images drawn in the credits in the main menu are only recolored because of a stale `ct` set by the previous graphics.bigprint(), and not because any color values were passed in to drawimagecol()... What fun surprises the game has in store for me every day. |
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README.md |
This is the source code to VVVVVV, version 2.0+. For more context about this release, see the announcement on Terry's blog!
License
VVVVVV's source code is made available under a custom license. See LICENSE.md for more details.
In general, if you're interested in creating something that falls outside the license terms, get in touch with Terry and we'll talk about it!
Authors
- Created by Terry Cavanagh
- Room Names by Bennett Foddy
- Music by Magnus Pålsson
- Metal Soundtrack by FamilyJules
- 2.0 Update (C++ Port) by Simon Roth
- 2.2 Update (SDL2/PhysicsFS/Steamworks port) by Ethan Lee
- Beta Testing by Sam Kaplan and Pauli Kohberger
- Ending Picture by Pauli Kohberger
Versions
There are two versions of the VVVVVV source code available - the desktop version (based on the C++ port, and currently live on Steam), and the mobile version (based on a fork of the original flash source code, and currently live on iOS and Android).