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ed9cb4ca6d
This will wrap text on-the-fly, since I will be introducing text that needs to be wrapped whose length we can't know in advance. (Or we can, but, that'd be stupid.) I took the algorithm from Dav999's localization branch, but it's not like it's a complicated algorithm in the first place. Plus I think it actually handles words that get too long to fit on a single line better than his localization branch. The only difference is that I removed all the STL, and made it more memory efficient (unlike his localization branch, it does not copy the entire string to make a version with newline separator characters). |
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README.md |
This is the source code to VVVVVV, version 2.0+. For more context about this release, see the announcement on Terry's blog!
License
VVVVVV's source code is made available under a custom license. See LICENSE.md for more details.
In general, if you're interested in creating something that falls outside the license terms, get in touch with Terry and we'll talk about it!
Authors
- Created by Terry Cavanagh
- Room Names by Bennett Foddy
- Music by Magnus Pålsson
- Metal Soundtrack by FamilyJules
- 2.0 Update (C++ Port) by Simon Roth
- 2.2 Update (SDL2/PhysicsFS/Steamworks port) by Ethan Lee
- Beta Testing by Sam Kaplan and Pauli Kohberger
- Ending Picture by Pauli Kohberger
Versions
There are two versions of the VVVVVV source code available - the desktop version (based on the C++ port, and currently live on Steam), and the mobile version (based on a fork of the original flash source code, and currently live on iOS and Android).