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VVVVVV/desktop_version/src/UtilityClass.cpp
Dav999-v e55e9efd9b Add controller button layout mappings
This adds mappings from SDL's Xbox-based SDL_GameControllerButton
constants, to glyphs for the following layouts:

- LAYOUT_NINTENDO_SWITCH_PRO,
- LAYOUT_NINTENDO_SWITCH_JOYCON_L,
- LAYOUT_NINTENDO_SWITCH_JOYCON_R,
- LAYOUT_DECK,
- LAYOUT_PLAYSTATION,
- LAYOUT_XBOX,
- LAYOUT_GENERIC,

There may still be errors in these, but they should be mostly correct.
I'm leaving it up to Ethan to make it show the correct button glyphs
for the correct controllers being connected (and possibly to fix these
mappings where needed).
2023-03-21 19:59:48 -07:00

322 lines
6.5 KiB
C++

#define HELP_DEFINITION
#include "UtilityClass.h"
#include <SDL.h>
#include <sstream>
#include "Constants.h"
#include "Localization.h"
#include "Maths.h"
#include "VFormat.h"
int ss_toi(const std::string& str)
{
int retval = 0;
bool negative = false;
static const int radix = 10;
for (size_t i = 0; i < str.size(); ++i)
{
const char chr = str[i];
if (i == 0 && chr == '-')
{
negative = true;
continue;
}
if (SDL_isdigit(chr))
{
retval *= radix;
retval += chr - '0';
}
else
{
break;
}
}
if (negative)
{
return -retval;
}
return retval;
}
bool next_split(
size_t* start,
size_t* len,
const char* str,
const char delim
) {
size_t idx = 0;
*len = 0;
if (str[idx] == '\0')
{
return false;
}
while (true)
{
if (str[idx] == delim)
{
*start += 1;
return true;
}
else if (str[idx] == '\0')
{
return true;
}
idx += 1;
*start += 1;
*len += 1;
}
}
bool next_split_s(
char buffer[],
const size_t buffer_size,
size_t* start,
const char* str,
const char delim
) {
size_t len = 0;
const size_t prev_start = *start;
const bool retval = next_split(start, &len, &str[*start], delim);
if (retval)
{
/* Using SDL_strlcpy() here results in calling SDL_strlen() */
/* on the whole string, which results in a visible freeze */
/* if it's a very large string */
const size_t length = SDL_min(buffer_size - 1, len);
SDL_memcpy(buffer, &str[prev_start], length);
buffer[length] = '\0';
}
return retval;
}
UtilityClass::UtilityClass(void) :
glow(0),
glowdir(0)
{
slowsine = 0;
}
std::string UtilityClass::String( int _v )
{
std::ostringstream os;
os << _v;
return(os.str());
}
int UtilityClass::Int(const char* str, int fallback /*= 0*/)
{
if (!is_number(str))
{
return fallback;
}
return (int) SDL_strtol(str, NULL, 0);
}
int UtilityClass::hms_to_seconds(int h, int m, int s)
{
return h*3600 + m*60 + s;
}
void UtilityClass::format_time(char* buffer, const size_t buffer_size, int seconds, int frames, bool always_minutes)
{
int s = seconds % 60;
int m = (seconds / 60) % 60;
int h = seconds / 3600;
if (h > 0)
{
/* H:MM:SS / H:MM:SS.CC */
vformat_buf(buffer, buffer_size,
loc::gettext(frames == -1 ? "{hrs}:{min|digits=2}:{sec|digits=2}" : "{hrs}:{min|digits=2}:{sec|digits=2}.{cen|digits=2}"),
"hrs:int, min:int, sec:int, cen:int",
h, m, s, frames * 100 / 30
);
}
else if (m > 0 || always_minutes || frames == -1)
{
/* M:SS / M:SS.CC */
vformat_buf(buffer, buffer_size,
loc::gettext(frames == -1 ? "{min}:{sec|digits=2}" : "{min}:{sec|digits=2}.{cen|digits=2}"),
"min:int, sec:int, cen:int",
m, s, frames * 100 / 30
);
}
else
{
/* S.CC */
vformat_buf(buffer, buffer_size,
loc::gettext("{sec}.{cen|digits=2}"),
"sec:int, cen:int",
s, frames * 100 / 30
);
}
}
std::string UtilityClass::timestring( int t )
{
//given a time t in frames, return a time in seconds
char output[SCREEN_WIDTH_CHARS + 1];
format_time(output, sizeof(output), t / 30, t % 30, false);
return output;
}
std::string UtilityClass::number_words( int _t )
{
if (loc::lang != "en")
{
return loc::getnumber(_t);
}
static const std::string ones_place[] = {"One", "Two", "Three", "Four", "Five", "Six", "Seven", "Eight", "Nine"};
static const std::string tens_place[] = {"Ten", "Twenty", "Thirty", "Forty", "Fifty", "Sixty", "Seventy", "Eighty", "Ninety"};
static const std::string teens[] = {"Eleven", "Twelve", "Thirteen", "Fourteen", "Fifteen", "Sixteen", "Seventeen", "Eighteen", "Nineteen"};
if (_t < 0 || _t > 100)
{
return String(_t);
}
else if (_t == 0)
{
return "Zero";
}
else if (_t == 100)
{
return "One Hundred";
}
else if (_t >= 1 && _t <= 9)
{
return ones_place[_t-1];
}
else if (_t >= 11 && _t <= 19)
{
return teens[_t-11];
}
else if (_t % 10 == 0)
{
return tens_place[(_t/10)-1];
}
else
{
return tens_place[(_t/10)-1] + " " + ones_place[(_t%10)-1];
}
}
bool UtilityClass::intersects( SDL_Rect A, SDL_Rect B )
{
return (SDL_HasIntersection(&A, &B) == SDL_TRUE);
}
void UtilityClass::updateglow(void)
{
slowsine++;
if (slowsine >= 64) slowsine = 0;
if (glowdir == 0) {
glow+=2;
if (glow >= 62) glowdir = 1;
}else {
glow-=2;
if (glow < 2) glowdir = 0;
}
}
bool is_number(const char* str)
{
if (!SDL_isdigit(str[0]) && str[0] != '-')
{
return false;
}
if (str[0] == '-' && str[1] == '\0')
{
return false;
}
for (size_t i = 1; str[i] != '\0'; ++i)
{
if (!SDL_isdigit(str[i]))
{
return false;
}
}
return true;
}
bool is_positive_num(const char* str, const bool hex)
{
if (str[0] == '\0')
{
return false;
}
for (size_t i = 0; str[i] != '\0'; ++i)
{
if (hex)
{
if (!SDL_isxdigit(str[i]))
{
return false;
}
}
else
{
if (!SDL_isdigit(str[i]))
{
return false;
}
}
}
return true;
}
bool endsWith(const char* str, const char* suffix)
{
const size_t str_size = SDL_strlen(str);
const size_t suffix_size = SDL_strlen(suffix);
if (str_size < suffix_size)
{
return false;
}
return SDL_strcmp(&str[str_size - suffix_size], suffix) == 0;
}
void VVV_fillstring(
char* buffer,
const size_t buffer_size,
const char fillchar
) {
SDL_memset(buffer, fillchar, buffer_size - 1);
buffer[buffer_size - 1] = '\0';
}
void _VVV_between(
const char* original,
const size_t left_length,
char* middle,
const size_t right_length,
const size_t middle_size
) {
size_t middle_length = SDL_strlen(original);
middle_length -= left_length + right_length;
SDL_strlcpy(
middle,
&original[left_length],
SDL_min(middle_length + 1, middle_size)
);
}