mirror of
https://github.com/TerryCavanagh/VVVVVV.git
synced 2024-11-09 12:39:42 +01:00
No description
d4425ed762
Previously, the interim version indicators (commit, date, and branch) would go away on development builds if git didn't exist. And if it did exist but provided blank output for whatever reason, that was almost exactly the same as not having them at all (save for the window title saying "VVVVVV []" which can be easy to overlook). This was bad because it complicates troubleshooting when you potentially have an unofficial or in-development build since those get distributed around or compiled by some people frequently. Now, there will always be an interim version indicators unless the game is compiled with -DOFFICIAL_BUILD=ON. And if the indicators are blank for any reason, they will just be replaced with placeholder defaults so they will still show up. |
||
---|---|---|
.github | ||
desktop_version | ||
mobile_version | ||
third_party | ||
tools | ||
.gitattributes | ||
.gitmodules | ||
License exceptions.md | ||
LICENSE.md | ||
logo.gif | ||
README.md |
This is the source code to VVVVVV, the 2010 indie game by Terry Cavanagh, with music by Magnus Pålsson. You can read the announcement of the source code release on Terry's blog!
The source code for the desktop version is in this folder.
VVVVVV is still commerically available at thelettervsixtim.es if you'd like to support it, but you are completely free to compile the game for your own personal use. If you're interested in distributing a compiled version of the game, see LICENSE.md for more information.
Discussion about VVVVVV updates mainly happens on the "unofficial" VVVVVV discord, in the vvvvvv-code
channel.
Credits
- Created by Terry Cavanagh
- Room Names by Bennett Foddy
- Music by Magnus Pålsson
- Metal Soundtrack by FamilyJules
- 2.0 Update (C++ Port) by Simon Roth
- 2.2 Update (SDL2/PhysicsFS/Steamworks port) by Ethan Lee
- Additional coding by Misa Kai
- Beta Testing by Sam Kaplan and Pauli Kohberger
- Ending Picture by Pauli Kohberger
- Localisations by our localisation teams
- With additional contributions by many others here on github <3