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c8d50d3067
Otherwise, if you died after entering a room with a horizontal or vertical warp background (but not the all-sides warp background), the warp background would be the first thing you see when going to the Game Over screen, and would then start scrolling downwards with the proper tower background coming in from the top. This oversight seems to have always been in the game. Was No Death Mode actually tested? Like, did anyone ever play through the entire game without dying in the Warp Zone, or even AFTER completing the Warp Zone, like, ever? |
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README.md |
This is the source code to VVVVVV, version 2.0+. For more context about this release, see the announcement on Terry's blog!
License
VVVVVV's source code is made available under a custom license. See LICENSE.md for more details.
In general, if you're interested in creating something that falls outside the license terms, get in touch with Terry and we'll talk about it!
Authors
- Created by Terry Cavanagh
- Room Names by Bennett Foddy
- Music by Magnus Pålsson
- Metal Soundtrack by FamilyJules
- 2.0 Update (C++ Port) by Simon Roth
- 2.2 Update (SDL2/PhysicsFS/Steamworks port) by Ethan Lee
- Beta Testing by Sam Kaplan and Pauli Kohberger
- Ending Picture by Pauli Kohberger
Versions
There are two versions of the VVVVVV source code available - the desktop version (based on the C++ port, and currently live on Steam), and the mobile version (based on a fork of the original flash source code, and currently live on iOS and Android).