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c82e1f2902
This used some constants counting numbers of characters (LEN_INTERIM_COMMIT and LEN_BRANCH_NAME) and even an SDL_arraysize, all multiplied by 8, to get the length of the displayed text. Now it just uses the new PR_RIGHT flag of font::print. I did also force the 8x8 font for all the interim information, since the date kinda overlapped with the menu options... And all of these lines only show up in interim versions anyway, except for the version number - which is left in the interface font for consistency with the rest of the menu in non-interim versions. The inconsistency in interim versions doesn't really matter all that much I think, it's just some technical/debug info. |
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README.md |
This is the source code to VVVVVV, version 2.0+. For more context about this release, see the announcement on Terry's blog!
License
VVVVVV's source code is made available under a custom license. See LICENSE.md for more details.
In general, if you're interested in creating something that falls outside the license terms, get in touch with Terry and we'll talk about it!
Authors
- Created by Terry Cavanagh
- Room Names by Bennett Foddy
- Music by Magnus Pålsson
- Metal Soundtrack by FamilyJules
- 2.0 Update (C++ Port) by Simon Roth
- 2.2 Update (SDL2/PhysicsFS/Steamworks port) by Ethan Lee
- Beta Testing by Sam Kaplan and Pauli Kohberger
- Ending Picture by Pauli Kohberger
Versions
There are two versions of the VVVVVV source code available - the desktop version (based on the C++ port, and currently live on Steam), and the mobile version (based on a fork of the original flash source code, and currently live on iOS and Android).