mirror of
https://github.com/TerryCavanagh/VVVVVV.git
synced 2025-01-06 17:09:44 +01:00
No description
c6664186f3
You'll note that getting in to the glitchy state of the game (the state where you could play the game after it had hardreset() called on it) required the player to quit to menu with ingame_titlemode set to true. Well, quitting to menu calls hardreset(). So if hardreset() is called when quitting, then you can no longer preserve ingame_titlemode that way. This is a bit overkill, but I'm just taking precautions. |
||
---|---|---|
.github | ||
desktop_version | ||
mobile_version | ||
third_party | ||
tools | ||
.gitattributes | ||
License exceptions.md | ||
LICENSE.md | ||
README.md |
This is the source code to VVVVVV, version 2.0+. For more context about this release, see the announcement on Terry's blog!
License
VVVVVV's source code is made available under a custom license. See LICENSE.md for more details.
In general, if you're interested in creating something that falls outside the license terms, get in touch with Terry and we'll talk about it!
Authors
- Created by Terry Cavanagh
- Room Names by Bennett Foddy
- Music by Magnus Pålsson
- Metal Soundtrack by FamilyJules
- 2.0 Update (C++ Port) by Simon Roth
- 2.2 Update (SDL2/PhysicsFS/Steamworks port) by Ethan Lee
- Beta Testing by Sam Kaplan and Pauli Kohberger
- Ending Picture by Pauli Kohberger
Versions
There are two versions of the VVVVVV source code available - the desktop version (based on the C++ port, and currently live on Steam), and the mobile version (based on a fork of the original flash source code, and currently live on iOS and Android).