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c3750e3b34
While fixing #885, I noticed that I had a bunch of `special/stdin.vvvvvv` entries saved in my `levelstats.vvv`. At once I knew that the dumb `special/stdin` hack that actually checks if the filename passed is `special/stdin` was to blame. STDIN playtesting was first merged, I knew in the back of my mind that it was a bit of a dumb hack, but I didn't know it would cause consequences like showing up in `levelstats.vvv`. For now, I'll just have to patch it, but hopefully in the future I'll remove the dumb hack entirely. Commenting both instances of the dumb hack with instructions to grep for it should help maintainers out. |
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README.md |
This is the source code to VVVVVV, version 2.0+. For more context about this release, see the announcement on Terry's blog!
License
VVVVVV's source code is made available under a custom license. See LICENSE.md for more details.
In general, if you're interested in creating something that falls outside the license terms, get in touch with Terry and we'll talk about it!
Authors
- Created by Terry Cavanagh
- Room Names by Bennett Foddy
- Music by Magnus Pålsson
- Metal Soundtrack by FamilyJules
- 2.0 Update (C++ Port) by Simon Roth
- 2.2 Update (SDL2/PhysicsFS/Steamworks port) by Ethan Lee
- Beta Testing by Sam Kaplan and Pauli Kohberger
- Ending Picture by Pauli Kohberger
Versions
There are two versions of the VVVVVV source code available - the desktop version (based on the C++ port, and currently live on Steam), and the mobile version (based on a fork of the original flash source code, and currently live on iOS and Android).