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Misa c27bbaaecc Fix up log messages in FILESYSTEM_mountassets()
The info message when a .data.zip file is mounted is now differentiated
from the message when an actual directory is mounted (the .data.zip
message specifies ".data.zip").

The error message for an error occurring when loading or mounting a .zip
is now capitalized.

The "Custom asset directory does not exist" now uses puts(), because
there's no need to use printf() here.
2021-02-27 01:40:05 -05:00
.github Run CI on CentOS 7 (#574) 2021-01-11 00:30:15 -05:00
desktop_version Fix up log messages in FILESYSTEM_mountassets() 2021-02-27 01:40:05 -05:00
mobile_version Fix 1x1 quicksand collision optimization not working 2020-05-13 08:16:34 -04:00
third_party Remove TinyXML-1 2020-06-12 15:08:29 -04:00
tools Adding original mapping tools for the sake of completeness 2020-01-12 19:49:24 +01:00
.gitattributes fix actionscript misclassified as angelscript 2020-01-12 15:18:45 -05:00
License exceptions.md Update License exceptions.md 2020-11-23 16:33:54 +10:30
LICENSE.md Updated link to Make and Play edition 2020-01-13 19:37:50 +01:00
README.md Update README.md 2020-01-10 17:45:29 +01:00

This is the source code to VVVVVV, version 2.0+. For more context about this release, see the announcement on Terry's blog!

License

VVVVVV's source code is made available under a custom license. See LICENSE.md for more details.

In general, if you're interested in creating something that falls outside the license terms, get in touch with Terry and we'll talk about it!

Authors

Versions

There are two versions of the VVVVVV source code available - the desktop version (based on the C++ port, and currently live on Steam), and the mobile version (based on a fork of the original flash source code, and currently live on iOS and Android).