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c20db02f15
This fixes a minor issue where if you had a zip in the levels list, but then removed it, it would still show up in the levels list after reloading it (if you also had a .vvvvvv file named the same as in the zip) even though it shouldn't. Thankfully, this didn't lead to a memory leak or duplicate zip mounts or anything like that, because PhysFS ignores mounting a zip if it's already mounted. This also didn't result in a level entry from a zip persisting after removal after reloading the levels list, because the entry would be gone due to the .vvvvvv file not being found. |
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README.md |
This is the source code to VVVVVV, the 2010 indie game by Terry Cavanagh, with music by Magnus Pålsson. You can read the announcement of the source code release on Terry's blog!
The source code for the desktop version is in this folder.
VVVVVV is still commerically available at thelettervsixtim.es if you'd like to support it, but you are completely free to compile the game for your own personal use. If you're interested in distributing a compiled version of the game, see LICENSE.md for more information.
Discussion about VVVVVV updates mainly happens on the "unofficial" VVVVVV discord, in the vvvvvv-code
channel.
Credits
- Created by Terry Cavanagh
- Room Names by Bennett Foddy
- Music by Magnus Pålsson
- Metal Soundtrack by FamilyJules
- 2.0 Update (C++ Port) by Simon Roth
- 2.2 Update (SDL2/PhysicsFS/Steamworks port) by Ethan Lee
- Additional coding by Misa Kai
- Beta Testing by Sam Kaplan and Pauli Kohberger
- Ending Picture by Pauli Kohberger
- Localisations by our localisation teams
- With additional contributions by many others here on github <3