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b667e44bcf
This fixes all the headaches about map.extrarow having to be the correct value and which way it should be and whatnot. The latest headache was the detection that prevent user-initiated menu animations while an animation was already happening being tripped because graphics.menuoffset would be 230 (due to closing the menu while being in a room without a room name), but then going to a room with a room name would check for 240 instead, and 230 is less than 240. (The numbers are the wrong way round because I got the ternaries the wrong way round, but even if the numbers are the correct way round, the bug would still happen, but it would just be reversed.) So instead, I've just made it 240 for both. This doesn't change the duration of the menu animation (because the animation moves in increments of 25, and 230 / 25 == 240 / 25 under integer division). It might change the animation slightly, but it was already inconsistent anyway because map.extrarow was always set to be 1 in custom levels, and I legitimately would not be able to tell the difference without recording the animations and nitpicking it frame-by-frame. Fixes #841. |
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This is the source code to VVVVVV, version 2.0+. For more context about this release, see the announcement on Terry's blog!
License
VVVVVV's source code is made available under a custom license. See LICENSE.md for more details.
In general, if you're interested in creating something that falls outside the license terms, get in touch with Terry and we'll talk about it!
Authors
- Created by Terry Cavanagh
- Room Names by Bennett Foddy
- Music by Magnus Pålsson
- Metal Soundtrack by FamilyJules
- 2.0 Update (C++ Port) by Simon Roth
- 2.2 Update (SDL2/PhysicsFS/Steamworks port) by Ethan Lee
- Beta Testing by Sam Kaplan and Pauli Kohberger
- Ending Picture by Pauli Kohberger
Versions
There are two versions of the VVVVVV source code available - the desktop version (based on the C++ port, and currently live on Steam), and the mobile version (based on a fork of the original flash source code, and currently live on iOS and Android).