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Misa b571fa0919 Add F9 "reload resources" hotkey to list of hotkeys in Shift menu
2.3's per-level assets feature also added a hotkey to reload the custom
assets of the level you're currently editing in the editor, so you
wouldn't have to re-load the level yourself. This hotkey is F9, but
however, it hasn't been documented in the hotkey list brought up by
pressing Shift, until now.
2021-01-11 00:21:50 -05:00
.github Add official, M&P, no custom levels, and no editor builds to CI 2020-12-27 11:18:54 -05:00
desktop_version Add F9 "reload resources" hotkey to list of hotkeys in Shift menu 2021-01-11 00:21:50 -05:00
mobile_version Fix 1x1 quicksand collision optimization not working 2020-05-13 08:16:34 -04:00
third_party Remove TinyXML-1 2020-06-12 15:08:29 -04:00
tools Adding original mapping tools for the sake of completeness 2020-01-12 19:49:24 +01:00
.gitattributes fix actionscript misclassified as angelscript 2020-01-12 15:18:45 -05:00
LICENSE.md Updated link to Make and Play edition 2020-01-13 19:37:50 +01:00
License exceptions.md Update License exceptions.md 2020-11-23 16:33:54 +10:30
README.md Update README.md 2020-01-10 17:45:29 +01:00

README.md

This is the source code to VVVVVV, version 2.0+. For more context about this release, see the announcement on Terry's blog!

License

VVVVVV's source code is made available under a custom license. See LICENSE.md for more details.

In general, if you're interested in creating something that falls outside the license terms, get in touch with Terry and we'll talk about it!

Authors

Versions

There are two versions of the VVVVVV source code available - the desktop version (based on the C++ port, and currently live on Steam), and the mobile version (based on a fork of the original flash source code, and currently live on iOS and Android).