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In Italian, "Credits" is "Riconoscimenti", which runs offscreen with the 3x font size that this title uses in the rolling credits at the end of the game. I'm not sure if the translators saw that specific instance, or thought the limit complaint was about the main menu button all along (which is more prominent and *does* stick out far enough that the complaint could plausibly have been about that, from a translator's perspective!) Either way, it's solved now: this string's width is now checked, and if it will run offscreen at 3x size, it will now be displayed at 2x size instead. The limit has been increased from 13 to 20 in the language files accordingly. |
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README.md |
This is the source code to VVVVVV, version 2.0+. For more context about this release, see the announcement on Terry's blog!
License
VVVVVV's source code is made available under a custom license. See LICENSE.md for more details.
In general, if you're interested in creating something that falls outside the license terms, get in touch with Terry and we'll talk about it!
Authors
- Created by Terry Cavanagh
- Room Names by Bennett Foddy
- Music by Magnus Pålsson
- Metal Soundtrack by FamilyJules
- 2.0 Update (C++ Port) by Simon Roth
- 2.2 Update (SDL2/PhysicsFS/Steamworks port) by Ethan Lee
- Beta Testing by Sam Kaplan and Pauli Kohberger
- Ending Picture by Pauli Kohberger
Versions
There are two versions of the VVVVVV source code available - the desktop version (based on the C++ port, and currently live on Steam), and the mobile version (based on a fork of the original flash source code, and currently live on iOS and Android).