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Misa 858c2cb081 Indicate modes when loading in to gameplay
If you load in to gameplay with invincibility mode, glitchrunner mode,
Flip Mode, or slowdown enabled, then there will be text displayed on
screen for a few seconds that says so.

This is to serve as a useful reminder. A common pitfall with using
invincibility is forgetting to turn it off when you don't want it
anymore. What usually happens is that players forget that they have it
on until they encounter a hazard. Now, they can realize it as soon as
they load in.

See #1091.
2024-01-08 20:01:27 -08:00
.github Only trigger CI workflows for code or CI changes 2024-01-07 17:27:37 -08:00
desktop_version Indicate modes when loading in to gameplay 2024-01-08 20:01:27 -08:00
mobile_version Update readme.MD 2024-01-02 22:27:05 +01:00
third_party Add SheenBidi submodule 2024-01-08 19:17:44 -08:00
tools Update readme.MD 2024-01-02 22:27:05 +01:00
.gitattributes fix actionscript misclassified as angelscript 2020-01-12 15:18:45 -05:00
.gitmodules Add SheenBidi submodule 2024-01-08 19:17:44 -08:00
License exceptions.md Fixed broken table in License exceptions.md 2024-01-02 22:27:05 +01:00
LICENSE.md Update LICENSE.md 2024-01-02 22:27:05 +01:00
logo.gif Update logo.gif 2024-01-02 22:27:05 +01:00
README.md Added a link in the readme directly to the desktop_version folder 2024-01-02 22:27:05 +01:00

logo

This is the source code to VVVVVV, the 2010 indie game by Terry Cavanagh, with music by Magnus Pålsson. You can read the announcement of the source code release on Terry's blog!

The source code for the desktop version is in this folder.

VVVVVV is still commerically available at thelettervsixtim.es if you'd like to support it, but you are completely free to compile the game for your own personal use. If you're interested in distributing a compiled version of the game, see LICENSE.md for more information.

Discussion about VVVVVV updates mainly happens on the "unofficial" VVVVVV discord, in the vvvvvv-code channel.

Credits