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I wanted to not complicate the system with different string cases (like cgettext) if possible, and I have been able to keep the main strings a simple English=Translation mapping thus far, but apparently strings like "Rescued!" (which are one string in English), have to be translated for the correct gender in some languages. So this was a good time to add support for string cases anyway. It's a number that can be given to a string to specify the specific case it's used, to disambiguate identical English keys. In the case of "Rescued!" and "Missing...", male versions of the string are case 1, female versions are case 2, and Viridian being missing is case 3. Of course, if a language doesn't need to use different variants, it can simply fill in the same string for the different cases. If any other string needs to switch to different cases: distinguish them in the English strings.xml with the case="N" attribute (N=1 and higher), sync language files from the translator menu (existing translations for the uncased string will simply be copied to all cases) and change loc::gettext("...") to loc::gettext_case("...", 1), loc::gettext_case("...", 2), etc. |
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README.md |
This is the source code to VVVVVV, version 2.0+. For more context about this release, see the announcement on Terry's blog!
License
VVVVVV's source code is made available under a custom license. See LICENSE.md for more details.
In general, if you're interested in creating something that falls outside the license terms, get in touch with Terry and we'll talk about it!
Authors
- Created by Terry Cavanagh
- Room Names by Bennett Foddy
- Music by Magnus Pålsson
- Metal Soundtrack by FamilyJules
- 2.0 Update (C++ Port) by Simon Roth
- 2.2 Update (SDL2/PhysicsFS/Steamworks port) by Ethan Lee
- Beta Testing by Sam Kaplan and Pauli Kohberger
- Ending Picture by Pauli Kohberger
Versions
There are two versions of the VVVVVV source code available - the desktop version (based on the C++ port, and currently live on Steam), and the mobile version (based on a fork of the original flash source code, and currently live on iOS and Android).