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Misa 705864a32a Up the standard to C99
The previous commit f6d7a214f8 ended up
breaking CI because the workaround ended up breaking the PhysFS build
too, which was previously relying on extensions to compile.

Since #869 is going to require C99 anyways, I might as well just up the
standard now. That way the PR won't have to fight it too.
2022-03-21 20:27:15 -07:00
.github Tell CI to clone submodules 2022-03-13 23:50:37 -07:00
desktop_version Up the standard to C99 2022-03-21 20:27:15 -07:00
mobile_version Fix 1x1 quicksand collision optimization not working 2020-05-13 08:16:34 -04:00
third_party Migrate UTF-CPP to submodule 2022-03-13 23:50:37 -07:00
tools Adding original mapping tools for the sake of completeness 2020-01-12 19:49:24 +01:00
.gitattributes fix actionscript misclassified as angelscript 2020-01-12 15:18:45 -05:00
.gitmodules Migrate UTF-CPP to submodule 2022-03-13 23:50:37 -07:00
License exceptions.md Update license exceptions last updated date 2021-08-24 09:10:23 -07:00
LICENSE.md Updated link to Make and Play edition 2020-01-13 19:37:50 +01:00
README.md Update README.md 2020-01-10 17:45:29 +01:00

This is the source code to VVVVVV, version 2.0+. For more context about this release, see the announcement on Terry's blog!

License

VVVVVV's source code is made available under a custom license. See LICENSE.md for more details.

In general, if you're interested in creating something that falls outside the license terms, get in touch with Terry and we'll talk about it!

Authors

Versions

There are two versions of the VVVVVV source code available - the desktop version (based on the C++ port, and currently live on Steam), and the mobile version (based on a fork of the original flash source code, and currently live on iOS and Android).